A-Frame Web VR Programming Tutorial Series (Virtual Reality) [Video]

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A-Frame Web VR Programming Tutorial Series (Virtual Reality) [Video]

Frahaan Hussain

Learn how to create awesome virtual reality experiences for websites, Oculus Rift and HTC Vive.

Quick links: > What will you learn?> Table of content

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Video Details

ISBN 139781788993609
Course Length1 hour and 22 minutes

Video Description

The most powerful and influential people in the world believe virtual reality is going to shape the future of the world. This course will guide you through learning the fundamentals of Virtual Reality, providing you with the tools to make awesome and futuristic experiences. This course will cover the following concepts: - A-Frame programming, Virtual Reality design philosophies, Virtual reality programming, Setting up a project, Drawing 3D objects, Transformations and animations Texturing objects, Lighting the 3D world, 3D Model Loading, Skyboxes, Plus much more. Virtual reality is fast becoming the hottest technology in the world, with platforms from Oculus to PlayStation VR, there are millions of users around the world. A-Frame provides the features to tap into this immensely large and popular market. You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish. Over 70,000 students have enrolled on my courses and all of them are extremely satisfied. You will also be satisfied with this course.

Style and Approach

Virtual reality was once the dream of science fiction. A small 2 hour course which provides you a beginner level insight on Virtual Reality.

Table of Contents

Introduction
Introduction
Setup
Setting Up
Basics
Drawing A Box
Transformations
Textures
Animations
Interacting With Objects
Advanced
Lighting
Skybox
Model Loading
Image
The Cool Stuff
Curved Image
Video
Video Sphere
Plane
Object Loading

What You Will Learn

  • Virtual Reality Design Philosophies
  • A-Frame programming
  • User JavaScript To Create Virtual Reality Experiences/Applications
  • Create Cross Platform Games/Applications
  • Use A-Frame To Make Games/Applications
  • Understand The Best Ways How Virtual Reality Can Be Used

Authors

Table of Contents

Introduction
Introduction
Setup
Setting Up
Basics
Drawing A Box
Transformations
Textures
Animations
Interacting With Objects
Advanced
Lighting
Skybox
Model Loading
Image
The Cool Stuff
Curved Image
Video
Video Sphere
Plane
Object Loading

Video Details

ISBN 139781788993609
Course Length1 hour and 22 minutes
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