Creating a Game with Blender Game Engine [Video]

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Creating a Game with Blender Game Engine [Video]

Tim Crellin

Explore game development in Blender—asset creation and its integrated game engine—by covering concepts such as building, coding, and publishing a complete game

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Video Details

ISBN 139781788399746
Course Length3 hours and 29 minutes

Video Description

This video course introduces you to the Blender game engine. You'll learn about game asset modeling, game development theory, and how to use them to create a prototype game from scratch and then publish it online. You start off by learning the fundamental differences between the game engine and the standard rendering logic behind game decisions, physics, and optimizing models to have a good understanding of what a game engine is and how interactions work to make sure models run well in real time. Then you'll acquire a basic understanding of how game assets are created, including finding free suitable assets online, creating your own texture-painted models, and using the cycles render engine to bake realistic games. Next, you'll explore the basic workflow for creating a game from scratch, including planning, creating a basic environment, adding game assets, and finally giving your player movement and animations by understanding how to set up a basic game environment.

Building on this. we look at adding extra utility to the game—including special effects such as dust—and finish making a mini game by getting it ready for publication. Finally we go through optimizing and preparing your game for exporting so it can be played on any other computer and go through the basic process of publishing it to the online market. By the end of this video course you will have an extensive knowledge of how the game engine works and how to use blender as a modeling/texturing tool to create characters and models for other game engines.

Style and Approach

This course will help you create amazing projects with Blender to explore its new features and make use of its powerful tools to produce professional-quality 3D characters and environments.

Table of Contents

Exploring the Game Engine
The Course Overview
Game Engine Versus Cycles Engine
Introduction to the Logic Editor
Game Engine Physics
Optimization
Crafting Game Assets
Free Online Assets
Modelling an Asteroid
Baking Textures
Modelling a Spaceship
Environment and Movement
Creating the Environment
Player Movement
Random Spawning
Interaction and Events
Player Statistics
Laser Beams
Laser Guns
Special Effects and Menus
Asteroid Dust Plus Laser Impact
Game Over Menu
Main Menu
Publishing a Game
Final Optimizations
Exporting the Game
Publishing on itch.io

What You Will Learn

  • Game development theory
  • Create realistic and cartoon game assets
  • Build game worlds from scratch
  • Decipher Game Logic and Game Code
  • Add a UI and effects to your video game
  • Build your course and publish it on the online market

Authors

Table of Contents

Exploring the Game Engine
The Course Overview
Game Engine Versus Cycles Engine
Introduction to the Logic Editor
Game Engine Physics
Optimization
Crafting Game Assets
Free Online Assets
Modelling an Asteroid
Baking Textures
Modelling a Spaceship
Environment and Movement
Creating the Environment
Player Movement
Random Spawning
Interaction and Events
Player Statistics
Laser Beams
Laser Guns
Special Effects and Menus
Asteroid Dust Plus Laser Impact
Game Over Menu
Main Menu
Publishing a Game
Final Optimizations
Exporting the Game
Publishing on itch.io

Video Details

ISBN 139781788399746
Course Length3 hours and 29 minutes
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