Build Gamified Websites with PHP and jQuery

Using gaming principles to make learning more engaging, motivating, and interactive is a growing trend in web development. It’s called gamification, and this book is the complete introduction to its theory and practice.

Build Gamified Websites with PHP and jQuery

Detrick DeBurr

Using gaming principles to make learning more engaging, motivating, and interactive is a growing trend in web development. It’s called gamification, and this book is the complete introduction to its theory and practice.
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Book Details

ISBN 139781782168119
Paperback124 pages

Book Description

Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications.

Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education.

Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.

Table of Contents

Chapter 1: Gamifying the Educational Process
What exactly is gamification?
History of gamification in education
The future of gamification in education
Summary
Chapter 2: The Framework
Business objectives
Target behaviors
Players
Activity loops
Fun
Tools
Account creation screen
Summary
Chapter 3: Objectives and Target Behavior
Fogg behavioral model
Triggers
Increasing our players' ability
Identify internal and external triggers
Our development environment
Installing a LAMP stack
Summary
Chapter 4: The Players
Bartle Test of Gamer Psychology
Our players
Creating the MySQL database
Summary
Chapter 5: Activity
Pyramid of game elements
Gamification toolbox – better than PBLs
The VuPoint application
Account Creation Page
Summary
Chapter 6: The Fun
Intrinsic versus extrinsic behavior
What makes "fun" fun?
The player's experience
The Scoring module
The Achievement module
The Leaderboard module
Players currently online
Summary
Chapter 7: The Wrap Up
Just the beginning
Third party plugins
More resources

What You Will Learn

  • Use the Fogg behaviour model to influence user behavior
  • Build progression and engagement loops
  • Design game elements
  • Learn to use jQuery
  • Setup PHP and MySQL
  • Learn to gamify the eLearning process

Authors

Table of Contents

Chapter 1: Gamifying the Educational Process
What exactly is gamification?
History of gamification in education
The future of gamification in education
Summary
Chapter 2: The Framework
Business objectives
Target behaviors
Players
Activity loops
Fun
Tools
Account creation screen
Summary
Chapter 3: Objectives and Target Behavior
Fogg behavioral model
Triggers
Increasing our players' ability
Identify internal and external triggers
Our development environment
Installing a LAMP stack
Summary
Chapter 4: The Players
Bartle Test of Gamer Psychology
Our players
Creating the MySQL database
Summary
Chapter 5: Activity
Pyramid of game elements
Gamification toolbox – better than PBLs
The VuPoint application
Account Creation Page
Summary
Chapter 6: The Fun
Intrinsic versus extrinsic behavior
What makes "fun" fun?
The player's experience
The Scoring module
The Achievement module
The Leaderboard module
Players currently online
Summary
Chapter 7: The Wrap Up
Just the beginning
Third party plugins
More resources

Book Details

ISBN 139781782168119
Paperback124 pages
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