Classes – Building Blocks of C++ Applications
Classes in C++ are means of organizing code into logical units. They allow us to structure data and functions that perform operations on that data in blueprints. These blueprints can be used to build instances of the classes, known as objects. We can initialize objects with data, manipulate them by calling functions or methods on them, store them in containers, or pass their references to objects of other classes to make the interaction between different parts of a system.
Classes are the basic building blocks of C++ applications. They help us organize code in units with isolated responsibility reflecting dependencies and interactions with other parts of the system. They can be combined or extended, allowing us to reuse their functionality and add additional capabilities. We use them to make abstractions of different parts of an embedded system, including low-level components such as Universal Asynchronous Receiver/Transmitter...