Exercise – your first Geometry Nodes project
Let’s start by creating your first simple Geometry Nodes project; we will be combining two node primitives:
- Let us first start by thinking about what nodes we will need. If we want to combine a plane and a cube together, we will need three nodes:
- Cube
- Grid
- Join Geometry
We will need Join Geometry to combine the two objects.
- Let us add a Geometry Nodes workspace to the default cube (or any other object; we won’t be using the mesh itself), and let’s open the Geometry Nodes editor:
Figure 4.24: Geometry Nodes editor
- We will not need the Group Input node since we will just use primitives, so you can go ahead and delete the Group Input node.
- Let us start by adding the Cube node to our Geometry Nodes editor. Start by pressing Add at the top of your Geometry Nodes workspace, hovering your mouse over the Mesh tab...