Exploring Mesh node primitives
Mesh node primitives will generate a primitive shape of your choice in the datatype of a mesh output. These include Cone, Cube, Cylinder, Grid, Ico Sphere, Mesh Circle, Mesh Line, and UV Sphere. These nodes will basically generate a mesh inside your Geometry Node editor.
Where can you find mesh node primitives?
Mesh nodes can be found in the Add menu. As stated before, the Add menu can be found by pressing Shift + A. You will find the Mesh entry in the dropdown that appears (see Figure 4.1). When hovering your mouse over the Primitives menu, you will see the menu shown in Figure 4.2:
Figure 4.2: Mesh Primitives menu
This menu will show all the mesh primitive nodes that we will be explaining in this section. Let’s get into it!
Cube node primitive
The Cube node primitive (see Figure 4.3) is one of the most basic node primitives that you will be using. This allows you to place cubes in your Geometry Nodes projects:
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