
Virtual & Augmented Reality For Dummies
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What do you get with a Packt Subscription?
What do you get with a Packt Subscription?
What do you get with eBook + Subscription?
What do you get with a Packt Subscription?
What do you get with eBook?
What do I get with Print?
What do you get with video?
What do you get with Audiobook?
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Free ChapterCover
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Introduction
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Part 1: Getting Started with Virtual and Augmented Reality
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Part 2: Consuming Content in Virtual and Augmented Reality
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Part 3: Creating Content in Virtual and Augmented Reality
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Part 4: Virtual and Augmented Reality in the Wild
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Part 5: The Future of Virtual and Augmented Reality
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Part 6: The Part of Tens
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About the Author
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Advertisement Page
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Connect with Dummies
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Index
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End User License Agreement
About this book
Virtual Reality (VR) and Augmented Reality (AR) are driving the next technological revolution. This book helps you understand what these technologies are, their history, how they’re being used.
The book starts with the introduction of virtual and augmented reality, you’ll understand the history and the current state of VR and AR. Next, you’ll explore the various current and future hardware options for consuming virtual and augmented reality experiences. Moving ahead, you’ll discover methods to plan out your VR or AR project, from determining your audience to exploring design principles and best practices. You’ll also discover some of the industries utilizing virtual and augmented reality and explore specific applications built-in virtual and augmented reality. Towards the end, you’ll assess the near-future market for VR and AR and predict the impact of upcoming changes to their marketplaces.
By the end of this book, you’ll have a strong knowledge base that you can use to make your own informed decisions on VR and AR technology or apply to your own projects as you create.
- Publication date:
- July 2018
- Publisher
- Packt
- Pages
- 352
- ISBN
- 9781119481348