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Unity Animation Essentials
Unity Animation Essentials

Unity Animation Essentials: Bring your characters to life with the latest features of Unity and Mecanim

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Unity Animation Essentials

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Description

This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development.

Who is this book for?

This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development.

What you will learn

  • Understand the latest features of Unity 5 such as state machines, meshes, and animation graphs
  • Move, transform, and change objects over time using script files
  • Use the animation editor and curve tools
  • Import and configure externally created animations for use in Unity scenes
  • See how to link animations to C# script
  • Animate cameras and create a particle system
  • Produce sophisticated sprite animations for both 2D and 3D games
  • Apply more advanced workflows and techniques to refine character animations
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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jun 24, 2015
Length: 200 pages
Edition : 1st
Language : English
ISBN-13 : 9781782174813
Vendor :
Unity Technologies
Languages :
Concepts :
Tools :

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Estimated delivery fee Deliver to United States

Economy delivery 10 - 13 business days

Free $6.95

Premium delivery 6 - 9 business days

$21.95
(Includes tracking information)

Product Details

Publication date : Jun 24, 2015
Length: 200 pages
Edition : 1st
Language : English
ISBN-13 : 9781782174813
Vendor :
Unity Technologies
Languages :
Concepts :
Tools :

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Frequently bought together


Stars icon
Total $ 143.97
Unity 5.x Animation Cookbook
$50.99
Unity Character Animation with Mecanim
$57.99
Unity Animation Essentials
$34.99
Total $ 143.97 Stars icon

Table of Contents

8 Chapters
1. Animation Fundamentals Chevron down icon Chevron up icon
2. Sprite Animation Chevron down icon Chevron up icon
3. Native Animation Chevron down icon Chevron up icon
4. Noncharacter Animation with Mecanim Chevron down icon Chevron up icon
5. Character Animation Fundamentals Chevron down icon Chevron up icon
6. Advanced Character Animation Chevron down icon Chevron up icon
7. Blend Shapes, IK, and Movie Textures Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

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Rating distribution
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.8
(10 Ratings)
5 star 50%
4 star 20%
3 star 0%
2 star 20%
1 star 10%
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mactabs Jul 18, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is my first book by Alan Thorn; I primarily learned about him through his old video tutorials in Unity. Like those other materials he has given straightforward and easy to follow instructions on utilizing Unity, this time regarding animations. Another plus for the book is that it covers the latest version, Unity 5, but you can still use it for Unity 4x which includes Mechanim. The sample code provided on the Packt website may be very large but it is advised to download it to really appreciate the lessons that you can get from this.
Amazon Verified review Amazon
Leslie Harback May 13, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I don't have a tremendously long review to contribute-- this is a helpful, extremely concise book that deals with various types of Unity animation in a very cursory way. But it's cursory in a compelling, to-the-point way. I primarily picked the book up for help learning Mecanim, and it provides a much more well-written and informative introduction to the subject than the other Packt Unity animation book, 'Unity Character Animation with Mecanim'.But when I say short, it's shockingly so-- I was able to work through the whole book in an afternoon. At the end though, I had a pretty decent starting point from which to keep on learning on the subject.Again, since folks care about these things and I'm not sure it's really discussed in the description, all code examples in the book are in C#.
Amazon Verified review Amazon
Anonymous Jan 29, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am fairly new to Unity (full time for just a few months) but have decided to make a personal goal of learning as much as I can over the next few months to see its potential. I have been working on a 2D game for a friend's company, and often got confused as to what capabilities Unity offered for 2D versus 3D in regards to animations. I have gone through many online articles and videos but still had some questions unresolved. I ordered this book since it focused solely on this topic, in hopes that it would clear up some of the confusion.The author has a very easy to read writing style. IN fact, I read through the entire book the same day I got it. I had already learned a lot of the material through my own research, but the book did clarify many things and presented some things I didn't know. I was very pleased to see the section near the end on blend trees which was another source of confusion for me until now.Having over 20 years of IT experience, I am fairly good at judging technical books. I believe this book is ideal for beginner to intermediate Unity programmers who want to better understand how animations work in Unity. The writer's style seems to fit those readers in particular. I am currently in the middle of another book by same author (Mastering Unity Scripting) which appears to be even better. I will write a review on that one soon.
Amazon Verified review Amazon
Michael Jul 15, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Alan Thorn has quickly become my favorite Unity author. I have purchased four Unity books developed and written by him including this one. Alan's instructional style and easy to follow projects actually teach me something, unlike others who say, "do this" and "do that" without explaining why and when to use a particular function in Unity. Alan takes the time to explain the "why" and "when" in easy to understand language. The sample files provided at the PackT is large, but well worth it! This book walks you through the fundamentals of animation, including sprite (2D) animation; plus, chapters on the fundamentals of mecanim and character animation. I highly recommend this book for anyone interested in learning animation within Unity. In fact, I recommend any of Alan Thorn's books on Unity programming.ALSO, PackT books transfer nicely to the Kindle and Kindle Apps.
Amazon Verified review Amazon
Cherno Olivares Oct 14, 2017
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Una buena introducción a los sistemas de animación disponibles en Unity, merece la pena comprarlo. He visto bastantes libros y es el único que me ha ayudado, claro, conciso y directo.
Amazon Verified review Amazon
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