Squeaky Clean Topology in Blender

By Michael Steppig
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About this book

This book is an introduction to modeling and an in-depth look at topology in Blender. It will walk you through quad-based topology, and topology using triangles and Ngons. It illustrates best practices and things to avoid while modeling and retopologizing. It is full of illustrations and examples with in-depth explanations that showcase each step in an easy-to-follow format.

The book starts by introducing you to the user interface and navigation. It then goes through an overview of the modeling techniques and hotkeys that will be necessary to understand the examples. With the modeling basics out of the way, it goes straight into topology. Working through projects like a character, and a sci-fi blaster, the book will encounter and work through complex topology problems, and present solutions to the same. These examples focus on deforming character models, non-deforming hard surface models, and optimizing these models by reducing the triangle count.

By the end of this book, you will be able to identify the general flow of a shape's topology, identify and solve issues in your topology, and come out with a model ready for UV unwrapping, materials, and rigging.

Publication date:
July 2023

About the Author

  • Michael Steppig

    Michael Steppig is a professional Blender user. He specializes in topology, and character modeling. He started modeling in 2013, and has watched 3D modeling and blender develop over the last decade. He has a strong passion towards topology, and ample experience, having modeled hundreds of 3d assets. These include characters, hard surface models, and nearly every asset he uses. He has taught multiple students regarding all aspects of Blender as a private tutor.

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Squeaky Clean Topology in Blender
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