About this book
There are few things more annoying for gamers than for their new game to be buggy. This in turn leads to bad reviews, and you’ll find that no one wants your games anymore. What you need is better QA. But how?
Modern Game Testing will show you how. Whether you’re a new developer or a production manager, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, importantly, on budget.
Once you’ve been introduced to QA and the various types of tests that are performed on games, you’ll explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and live ops and test management. You’ll learn how to build a QA team from scratch and work with remote QA testers. You’ll look at the lessons learned from more traditional QA approaches and then examine the modern agile approach and the various testing strategies you can adopt. All angles are covered with oodles of examples, so you’ll have everything you need to implement QA strategies in your organization.
By the end of the book, you’ll have a clear understanding of the modern methodologies of QA testing for games, and you’ll be able to build efficient, reliable, and long-lasting QA teams.
- Publication date:
- January 2023