About this video

A practical tutorial that shows real world solutions to create complex stunning games with amazing graphics powered by Unreal Engine 4.x The primary idea of this video is to help you create your own high standard game with Unreal Engine 4.x This course will be particularly useful for developers who have a basic understanding of Unreal Engine 4.x using blueprints, have a basic understanding of C++ and a good understanding of basic Computer Science concepts such as: Control Structures (if, while, for, switch, etc), Object Oriented Programming and Data Structures (Arrays, Queues, Maps, etc).

Style and Approach

A practical hands on tutorial covering advanced shaders and effects techniques and how you can implement them in the game, creating custom lighting effects, using the physics simulator to add that extra edge to your games, creating customized game environments, use of the rendering technique (involving the new rendering engine).

Publication date:
April 2017
Publisher
Packt
Duration
2 hours 33 minutes
ISBN
9781786462329

About the Author

  • Paul Mauviel

    Paul Mauviel is a freelance contract consultant specializing in Virtual Reality, Unreal Engine and Containerized Web Application Technology. His most recent work is that of DreamDesk as seen at http://dreamdesk.io which is a Virtual Reality Desktop Application built in Unreal Engine 4 which differentiates itself from the competition by allows users to view any of their open windows in VR. Paul has also worked on multiple containerized application solutions for dynamic web application hosting and deployment.

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