Home Programming Learn Modern OpenGL Programming [Video]

Learn Modern OpenGL Programming [Video]

By Game Institute Inc.
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Video $44.99
Subscription $15.99 $10 p/m for three months
What do you get with a Packt Subscription?
This book & 7000+ ebooks & video courses on 1000+ technologies
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Download this video in MP4 format, plus a monthly download credit
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What do you get with a Packt Subscription?
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50+ new titles added every month on new and emerging tech
Early Access to eBooks as they are being written
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50+ new titles added every month on new and emerging tech
Playlists, Notes and Bookmarks to easily manage your learning
Mobile App with offline access
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Download this book in EPUB and PDF formats
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Flashcards, Mock exams, Exam Tips, Practice Questions
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About this video
This course will introduce you to modern OpenGL programming. We’ll teach you a brief history of OpenGL to help you understand why we chose to teach modern OpenGL with its programmable rendering pipeline over the fixed function pipeline. We’ll begin with the basics of getting OpenGL running in a window using the GLFW library. Then we move on to the basics of rendering polygons to the display by sending buffers of data to the computers graphics card and programming it using shaders with the GLSL shading language. Then you’ll learn how to map textures to your objects. You'll also set up a virtual camera using keyboard and mouse inputs to enable you to move around in the scene. After you have the fundamentals working, you can start building more complex things. You’ll learn how to load 3D models and add interesting lighting to the scene. By the end of this course, you’ll know how to set up and render in 3D with modern OpenGL. With each lesson, we’ll build the framework with reusable C++ and OpenGL code. This is a great starting place for you to build your own game engine. We’ll start with a blank project and write code each step of the way. Each lesson builds on the last. Even if you’ve never touched OpenGL, you should find the course easy to follow and everything is explained along the way. All the source code, pre-built third-party libraries, and Visual Studio solutions for each lesson are included are placed at https://github.com/PacktPublishing/Learn-Modern-OpenGL-Programming
Publication date:
April 2019
Publisher
Packt
Duration
10 hours 29 minutes
ISBN
9781838829780

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Learn Modern OpenGL Programming [Video]
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