iOS 13 Programming for Beginners - Fourth Edition

5 (3 reviews total)
By Ahmad Sahar , Craig Clayton
  • Instant online access to over 7,500+ books and videos
  • Constantly updated with 100+ new titles each month
  • Breadth and depth in over 1,000+ technologies
  1. Section 1: Swift

About this book

iOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you're a beginner and are looking to experiment and work with these features to create your own apps, then this updated fourth edition gets you off to a strong start. The book offers a comprehensive introduction for programmers who are new to iOS, covering the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. This edition is updated and revised to cover the new iOS 13 features along with Xcode 11 and Swift 5.

The book starts with an introduction to the Swift programming language, and how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app, using the latest version of Xcode, and also implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will then help you apply the latest iOS 13 features to existing apps, along with introducing you to SwiftUI, a new way to design UIs. Finally, the book will take you through setting up testers for your app, and what you need to do to publish your app on the App Store.

By the end of this book, you'll be well versed with how to write and publish apps, and will be able to apply the skills you've gained to enhance your apps.

Publication date:
January 2020


Section 1: Swift

Welcome to part one of this book. In this part, you will begin by exploring Xcode, Apple's programming environment, which is also known as the Integrated Development Environment (IDE). Next, you will start learning the foundations of Swift 5, the programming language used in iOS apps, and see how it is used to accomplish common programming tasks.

This part comprises the following chapters:

By the end of this part, you'll understand the process of creating an app and running it on a simulator or device, and you'll have a working knowledge of how to use the Swift programming language, in order to accomplish common programming tasks. This will prepare you for the next chapter, and will also enable you to create your own Swift programs. Let's get started!

About the Authors

  • Ahmad Sahar

    Ahmad Sahar is a trainer, presenter, and consultant at Tomafuwi Productions, specializing in conducting training courses for macOS and iOS, macOS Support Essentials certification courses, and iOS Development courses. He is a member of the DevCon iOS and MyCocoaHeads online communities in Malaysia, and has conducted presentations and talks for both groups. In his spare time, he likes building and programming LEGO Mindstorms robots.

    Browse publications by this author
  • Craig Clayton

    Craig Clayton is a self-taught, senior iOS engineer at Adept Mobile, specializing in building mobile experiences for NBA and NFL teams. He also volunteered as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area for 3 years, preparing presentations and hands-on talks for this group and other groups in the community. He has also launched Cocoa Academy online, which specializes in bringing a diverse list of iOS courses, ranging from building apps to games for all programming levels, to the market.

    Browse publications by this author

Latest Reviews

(3 reviews total)
Nice experience, fast delivery
Good content.
Never have written an IOS app. Always thinking I might start

Recommended For You

Book Title
Access this book, plus 7,500 other titles for FREE
Access now