CMake Best Practices

By Dominik Berner , Mustafa Kemal Gilor
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About this book

CMake is a powerful tool used to perform a wide variety of tasks, so finding a good starting point for learning CMake is difficult. This book cuts to the core and covers the most common tasks that can be accomplished with CMake without taking an academic approach. While the CMake documentation is comprehensive, it is often hard to find good examples of how things fit together, especially since there are lots of dirty hacks and obsolete solutions available on the internet. This book focuses on helping you to tie things together and create clean and maintainable projects with CMake.

You'll not only get to grips with the basics but also work through real-world examples of structuring large and complex maintainable projects and creating builds that run in any programming environment. You'll understand the steps to integrate and automate various tools for improving the overall software quality, such as testing frameworks, fuzzes, and automatic generation of documentation. And since writing code is only half of the work, the book also guides you in creating installers and packaging and distributing your software. All this is tailored to modern development workflows that make heavy use of CI/CD infrastructure.

By the end of this CMake book, you'll be able to set up and maintain complex software projects using CMake in the best way possible.

Publication date:
June 2022

About the Authors

  • Dominik Berner

    Dominik is passionate about writing quality software and getting things done with code. He earned his first money with coding in 1999 and since then has written code for universities, startups, small and medium companies up to large corporations operating in the highly regulated field of Med-Tech. He lives with his family in Switzerland where he is often found hiking in the beautiful mountains.

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  • Mustafa Kemal Gilor

    Mustafa is an experienced professional working in performance-critical software development for the telecommunication and defense industries. His interest in computers emerged very early on in his childhood. He learned programming to hacking MMORPG games by around the age of 12 and he has been writing software ever since. His expertise is on high-performance and scalable software design, network technologies, DevOps, and software architecture. He is also a strong advocate of CMake, maintained many codebases, and ported many legacy projects to CMake throughout his career. His favorite programming language is C++ and he enjoys doing framework design & system programming.

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CMake Best Practices
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