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Building Medieval Worlds - Unreal Engine 5 Modular Kitbash [Video]
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Video + Subscription
$29.99
Video
$109.99
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What do you get with Video + Subscription?
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Free ChapterIntroduction
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Introduction to Unreal Engine 5 and Resource Pack
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Working on Castle Entrance
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Creating Elevation Out of Castle Structure
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Building a House from the Ground Up
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Structural Decoration of a Virtual House
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Working on a 3D Hut from Top Down
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Free-Form 3D Building Creation
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Thinking of Location for Modular Structure Setup
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Creating UE5 Modular Hut Iterations
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Creating Castle Harbor
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Working with Unreal Engine 5 Water Plugin
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UE5 Modeling Mode
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Decorating Harbor Area
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Working with Water Visuals within the Scene
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Building Digital Alleyway
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Working on Street Elevation in UE5
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Landmark Tower in Our Unreal Castle
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Castle Stone Stronghold in UE5
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Working on Castle Back
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OpenWorld Landscape Setup in UE5
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Landscape Material Creation Expansion
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Working on a Castle Ground
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Asset Collection Blueprints in UE5
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Working on Castle Overall Appearance
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Sculpting Castle Terrain
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Populating Scene with Stone Formations
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Quixel Material Blend Setup
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Foliage in Unreal Engine 5
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Working on Addition Detail to Give Character to Our Castle
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Day and Night Cycle Setup in UE5
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UE5 Particle Effects
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Working on Background Terrain for the Scene
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Background Mountain Setup
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Final Touches in Unreal Engine 5
About this video
This course offers something for both aspiring game developers and enthusiasts looking to learn Unreal Engine 5. With over 250 modular assets, you can bring to life a medieval fantasy world complete with bustling towns, majestic castles, and intricate canal systems. You will learn unique techniques to create stylized structures, functional water systems with submergible boat assets, and animated native-enabled foliage to enhance the natural side of your world.
The course covers a vast array of topics that guide you through every aspect of game development. You will learn to build entire towns and blacksmith shops with ease using the massive modular pack and create custom prop collections using blueprints to make your world come to life. In addition, you will learn to create a fully functional open-world system material with distance-based blending, noise masking, and automatic material transitions.
The course also covers creating large-scale cities on the go with Modeling mode, deforming modular assets such as merging bridge pieces and bending bridges using a curved deformed.
By the end of the course, you will be able to immerse yourself and your players in a fully functional medieval world of your own creation, whether it’s a small village or an entire city. The possibilities are endless with the skills you will gain from this comprehensive course.
- Publication date:
- May 2023
- Publisher
- Packt
- Duration
- 21 hours 59 minutes
- ISBN
- 9781805124221