Blender Game Engine: Beginner's Guide

4.7 (3 reviews total)
By Victor Kuller Bacone
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About this book

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It’s the ideal entry level game development environment because you don’t even need to learn to program. Create a complete game using Bender’s innovative logic bricks.

"Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.

Publication date:
September 2012
Publisher
Packt
Pages
206
ISBN
9781849517027

About the Author

  • Victor Kuller Bacone

    Victor Kuller Bacone is the pen name for a Blender enthusiast of six years. By profession, he is a video editor, but the explosion of current technologies has led him to learn 3D software, and he chose Blender out of them all. In the short span of his career within the Blender community in Catalonia (Spain), Victor has promoted Blender events, master classes, and an online magazine under the name Blendercat (http://www.blendercat.org) for anyone who wants to learn 3D using free software. His great admiration for the animation and interactive side of Blender is combined with his passion for games, and more specifically, the ease with which one can create games using Blender. He holds a Masters degree in Computer Science, and teaches both young and unemployed adults.

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Latest Reviews

(3 reviews total)
La collana Beginner è uno strumento valido per tutte le persone che vogliono cominciare a sviluppare: che sia un gioco, un nuovo linguaggio o altro. La possibilità di cominciare da zero un gioco in Belnder permette a chiunque abbia un minimo di conoscenza nella programmazione, di apprendere le tecniche di sviluppo del tool descritto nel libro.
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