Adobe Animate 2022 for Creative Professionals - Second Edition

5 (1 reviews total)
By Joseph Labrecque
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    Chapter 1: A Brief Introduction to Adobe Animate
About this book

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium.

We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs.

By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.

Publication date:
January 2022
Publisher
Packt
Pages
464
ISBN
9781803232799

 

Section 1 – Getting up to Speed

Welcome to Adobe Animate 2022 for Creative Professionals! This book is divided into three sections, each containing a set of chapters that focus on a variety of fundamental topics. This first section of the book includes all the foundational and background content you must understand before tackling the more advanced chapters. You'll be introduced to a number of must-know concepts and related background information that will be steadily built upon as we proceed through the remainder of the book.

This section comprises the following chapters:

  • Chapter 1, A Brief Introduction to Adobe Animate
  • Chapter 2, Exploring Platform-Specific Considerations
  • Chapter 3, Settling into the User Interface
  • Chapter 4, Publishing and Exporting Creative Content
About the Author
  • Joseph Labrecque

    Joseph Labrecque is a creative developer, designer, and educator with nearly two decades of experience creating expressive web, desktop, and mobile solutions. He joined the University of Colorado Boulder College of Media, Communication, and Information as an instructor of technology for the Department of Advertising, Public Relations, and Media Design in Autumn 2019. His teaching focuses on creative software, digital workflows, user interaction, and design principles and concepts. Before joining the faculty at CU Boulder, he was associated with the University of Denver as adjunct faculty.

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Latest Reviews (1 reviews total)
Good source of information on animation developing and techniques.
Adobe Animate 2022 for Creative Professionals - Second Edition
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