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How to Build Android Applications with Kotlin

You're reading from   How to Build Android Applications with Kotlin A hands-on guide to developing, testing, and publishing production-grade Android 16 apps

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Product type Paperback
Published in Sep 2025
Publisher Packt
ISBN-13 9781835882764
Length 654 pages
Edition 3rd Edition
Languages
Tools
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Authors (4):
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Alex Forrester Alex Forrester
Author Profile Icon Alex Forrester
Alex Forrester
Eran Boudjnah Eran Boudjnah
Author Profile Icon Eran Boudjnah
Eran Boudjnah
Alexandru Dumbravan Alexandru Dumbravan
Author Profile Icon Alexandru Dumbravan
Alexandru Dumbravan
Jomar Tigcal Jomar Tigcal
Author Profile Icon Jomar Tigcal
Jomar Tigcal
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Toc

Table of Contents (24) Chapters Close

Preface 1. Android Foundation FREE CHAPTER
2. Creating Your First App 3. Building User Screen Flows 4. Developing the UI with Jetpack Compose 5. Building App Navigation 6. App Components
7. Essential Libraries – Ktor, Kotlin Serialization, and Coil 8. Building Lists with Jetpack Compose 9. Android Permissions and Google Maps 10. Services, WorkManager, and Notifications 11. Code Structure
12. Testing with JUnit, Mockito, MockK, and Compose 13. Coroutines and Flow 14. Android Architecture Components 15. Persisting Data 16. Dependency Injection with Dagger, Hilt, and Koin 17. Polishing and Publishing an App
18. Architecture Patterns 19. Advanced Jetpack Compose 20. Launching Your App on Google Play 21. Unlock Your Book’s Exclusive Benefits 22. Other Books You May Enjoy 23. Index

Building User Screen Flows

In this chapter, you’ll learn how the Android system interacts with your app through the Android lifecycle, how you are notified of changes to your app’s state, and how you can use the Android lifecycle to respond to these changes.

You will start developing the UI with Jetpack Compose and use some of the core composables and layout groups to achieve this.

You’ll progress to learning how to create user journeys through your app and how to share data between screens. You’ll be introduced to different techniques to achieve these goals so that you’ll be able to use them in your own apps and recognize them when you see them used in other apps.

You’ll also learn how activities and launch modes function and how to save and restore the state of your activity, use logs to report on the flow of the app, and share data between screens.

By the end of the chapter, you will have learned the fundamentals of working...

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