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Tkinter GUI Application Development Blueprints

You're reading from   Tkinter GUI Application Development Blueprints Master GUI programming in Tkinter as you design, implement, and deliver 10 real-world applications

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Product type Paperback
Published in Nov 2015
Last Updated in Feb 2025
Publisher Packt
ISBN-13 9781785889738
Length 340 pages
Edition 1st Edition
Languages
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Author (1):
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 Chaudhary Chaudhary
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Chaudhary
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Table of Contents (10) Chapters Close

Preface 1. Meet Tkinter FREE CHAPTER 2. Making a Text Editor 3. Programmable Drum Machine 4. A Game of Chess 5. Building an Audio Player 6. Paint Application 7. Multiple Fun Projects 8. Miscellaneous Tips Index

Chapter 3. Programmable Drum Machine

We looked at several common Tkinter widgets like Menu, Buttons, Label, and Text in Chapter 2, Making a Text Editor. Let us now expand our experience with Tkinter to make some music. Let us build a cross-platform drum machine using Tkinter and some other Python modules.

Some of the key objectives for this chapter are:

  • To learn to structure Tkinter programs in the object oriented style of programming
  • To delve deeper into a few more Tkinter widgets such as Spinbox, Button, Entry, and Checkbutton
  • To apply the grid geometry manager in a practical project
  • To understand the importance of choosing the right data structure for our programs
  • To learn to bind higher-order callback functions to widgets
  • To learn to use Tkinter in conjunction with some standard and third-party modules
  • To understand the need for multithreading and how to write multithreaded applications
  • To learn about object serialization or pickling
  • To learn about ttk widgets
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Tech Concepts
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Programming languages
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