Index
Symbols
3D space 164, 165
3D space, in Unity
enemy agents, moving 281
enemy agents, setting up 279-281
navigating 274
navigation components 274, 275
NavMeshSurface, adding 275-279
A
abstract class 318, 319
abstracting 135
access modifiers 58, 304
constant 304
internal 58
protected 58
read-only properties 304
static classes, using 305, 306
using 58, 59
actions
delegating 427-430
animations
creating, in code 184-187
creating, in Unity Animation window 187-190
curves 193
tangents 193, 194
Animation window 184
Animator window 184
reference link 184
application lifecycle 48
area lights 182
arrays 103-106
index 104
multidimensional arrays 105
range exceptions 106
subscripts 104
art style 160
asynchronous code
versus synchronous code 401
B
backing variable 247
baking 274
base constructors 145, 147
Blender
reference...