About This Book
- Learn fundamental message/queue design patterns
- Work with multi-threaded programs
- Work with multiple sockets
In the course of this 3 part article series, you will learn how to write a simple 3D space shooter game with Three.js. In this Part 2, we will add the spaceship and the asteroids for our game.
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If you are a C developer who wants to learn about ZeroMQ, this book is for you. It is assumed that the reader has C experience at some level but prior ZeroMQ knowledge is not expected.