About This Book
- Develop network-aware applications with Tcl
- Implement the most important network protocols in Tcl
- Packed with hands-on-examples, case studies, and clear explanations for better understanding
In the course of this 3 part article series, you will learn how to write a simple 3D space shooter game with Three.js. In this Part 2, we will add the spaceship and the asteroids for our game.
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This book is for Tcl developers with basic network programming concepts, who want to add networking capabilities to their applications. Working knowledge of Tcl and basic experience of network protocols will be useful. The reader should be familiar with basic concepts used in modern networking – keywords like TCP, HTTP or XML should not be a mystery. The book does not require advanced knowledge of Tcl – the first chapters will swiftly introduce the reader into it, allowing refreshing the information or gaining a quick overview of the Tcl language abilities.