Mastering Adobe Captivate 6

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  • Capture animated screenshots
  • Use the panning feature and the automatic recording modes of Captivate
  • Convert existing Power Point presentation to Captivate
  • Add interactivity to your demonstrations and simulations
  • Add sound and closed captions to your demonstrations and simulations
  • Generate narration with the text-to-speech engine of Captivate
  • Create random interactive quizzes with the question slides and the question pools
  • Publish your projects to Flash, PDF, YouTube, HTML5 and more enabling virtually any mobile and desktop users to view your e-learning content
  • Deploy your simulations, demonstrations and quizzes in any SCORM or AICC-Compliant LMS
  • Use the templates and the master slides to implement consistent formatting and rapid development
  • Use Captivate with other applications including Adobe Photoshop, Adobe Audition, Adobe Flash, Microsoft Power Point and Microsoft Word
  • Unleash the true power of Captivate by using widgets variables and advanced actions

Adobe Captivate is the industry-leading solution for authoring E-learning content. With adobe Captivate one can capture the on-screen action, enhance e-Learning projects, insert SCORM and AICC-compliant quizzes and then, publish your work in various formats for easy deployment on virtually any desktop and mobile device.

Mastering Adobe Captivate 6 is a comprehensive guide to creating SCORM-compliant demonstrations, simulations and quizzes with Adobe Captivate. The sample projects demonstrate each and every feature of Adobe Captivate giving you the expertise you need to create and deploy your own professionalquality e-learning courses.

Mastering Adobe Captivate 6 will guide you through the creation of three e-learning projects including a demonstration, a simulation and a SCORM-compliant quiz. The first part of the book will drive you through the main three steps of the Captivate production process. In the first step, we will use the powerful capture engine of Captivate to generate the needed slides and screenshots. In the second step, we will enhance our slides and screenshots using the objects provided by Captivate. These objects include animations, interactions, videos and more. In the third step, we will make our project available to the outside world by publishing it in various formats including Adobe Flash PDF, video, and even HTML 5. The second part of the book will focus on the advanced tools of Captivate. These tools include the questions slides that make up a quiz, SCORM and AICC compliance, localization of your e-Learning content and widgets among others. In the last chapter, you we will unleash the true power of Captivate by using the variables and the advanced actions to create a unique e-Learning experience.

  • Step by step tutorial to build three projects including a demonstration, a simulation and a random SCORM-compliant quiz featuring all possible question slides.
  • Enhance your projects by adding interactivity, animations, sound and more
  • Publish your project in a wide variety of formats enabling virtually any desktop and mobile devices to play your e-learning content
  • Deploy your e-Learning content on a SCORM or AICC-compliant LMS
  • Learn by doing. Each concept is immediately explained with a meaningful exercise
Page Count 476
Course Length 14 hours 16 minutes
ISBN 9781849692441
Date Of Publication 22 Aug 2012


Damien Bruyndonckx

Damien Bruyndonckx is the co-owner and the pedagogical director of DiDaXo, a Belgium-based eLearning company. Damien has a 15+ years experience in the field of eLearning and has been using Captivate since version 1. Damien is the co-author of the Mastering Adobe Captivate series and regularly speaks at conferences all around the world. He is an Adobe Certified Instructor, an Adobe Education Leader and holds an Elementary School Teacher degree.