Manga Studio 5 Beginner's Guide

An extensive and fun guide to let your imagination on loose using Manga Studio 5.

Manga Studio 5 Beginner's Guide

Beginner's Guide
Michael Rhodes

An extensive and fun guide to let your imagination on loose using Manga Studio 5.
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Book Details

ISBN 139781849697668
Paperback400 pages

About This Book

  • Illustrated with real-world examples, we embark on a journey of a comic's creation from initial idea to finished page
  • Discover methods for emulating analog creation digitally and investigate ways of producing unique comics
  • Full of examples and illustrations to make comic creation fun and easy

Who This Book Is For

"Manga Studio Beginner's Guide" is for beginners in comic creation. The more you know about how comics are made, the better you will be, but it's not essential to get the most out of this book. Even if you're a professional comic artist, this book will get you up to speed on using Manga Studio 5.

Table of Contents

Chapter 1: Installing and Setting Up Manga Studio 5
Preparing for installation
Installation of Manga Studio 5
Where are those files?
Starting up Manga Studio for the first time
Time for action – creating a new document dialog box
Summary
Chapter 2: Messing Around with Manga Studio 5
The dreaded blank page
Time for action – making our comic book page preset
Making our marks
Time for action - sketching and the digital environment
The marking tools
Creating our first custom pencil
Time for action - duplicating an existing tool
Time for action – modifying the new Sketching Large pencil
Duplicating sub tools
Time for action – duplicating a subtool for our second pencil
Time for action – making a detail pencil, our third pencil
Making a custom sub group
Testing out the pencils
Summary
Chapter 3: Formatting Your Stories
Story formats
Making the page presets
Tabs in the canvas area
Modifying older page presets or the character sheet revisited
Time for action – modifying an existing page preset
Using grids for display lettering
Adding content to the material palette
Time for action – making new materials
Summary
Chapter 4: Roughing It
What are roughs?
From script to panels
Time for action – breaking down the page
Zoom in and Zoom out
Making our page
Time for action – using layers
Drawing our rough page
Time for action – making our mark on the page
Time for making actions
Time for action – making actions
Time for action – adding existing actions
Filling in the panel contents
Refining the roughs
Time for action – refining the line
Panels in Manga Studio
Time for action – creating and setting up a frame folder layer
Time for action – cutting frames out of the frame folder layer
Time for action – creating an action to create a frame folder layer
Making panels separate frame folders
Time for action – making new frame folders using the cut frame border tool
Time for action – bleeding out to the ends of the page
Summary
Chapter 5: Putting Words in My Mouth
The soundtrack of comics
Comic lettering font conventions
Lettering in Manga Studio 5
Time for action – writing the script
Time for action – using the text tool
Time for action – creating a text tool for dialogs and captions
Time for action – lettering our first page
Time for action – making a custom dialog balloon subtool
Time for action – ballooning our dialog
Summary
Chapter 6: Pencil Mechanics
The hidden hand of comics
Time for action – preparing our workspace
Making a basic detailing pencil
Time for action – configuring the pencil size and pressure settings
Time for action – configuring ink and anti-aliasing settings
Time for action – configuring brush shape categories and settings
Time for action – configuring correction, starting, and ending settings
Making selections and working with them
Time for action – adding a button to the selection launcher
Time for action – resizing a selection
Rulers and curves
Time for action – setting up our document and tools
Time for action – drawing the straight lines
Time for action – making a curved ruler
Snapping our pencils in a good way
Time for action – snapping pencils to the rulers
Getting some perspective
Time for action – creating a perspective ruler
Interface tweaks to make penciling easier and faster
Time for action – drawing with transparency
Unmasking masks
Time for action – setting up our layer
Time for action – drawing on the mask
Time for action – applying the mask and merging layers
Using reference images
Summary
Chapter 7: Ink Slingers
The role of inking
Inking tools in Manga Studio
Time for action – making a technical pen subtool
Time for action – inking basic shapes with the technical pen
Time for action – creating an inking brush with custom pressure settings
Time for action – pressure settings
Time for action – using a Bit Husky brush for fine inking
Time for action – using the airbrush for shading
Time for action – crafting a custom Kirby Krackle tool
Time for action – creating the brush tips
Time for action – adding the brush tips to the materials
Time for action – adding the brush tips to the brush
Inking our page
Setting the tones
Time for action – locating tones in the Material palette
Time for action – preparing artwork for tones
Time for action – inking pencils with tones in mind
Time for action – applying tones to artwork
Time for action – making our own tones
Summary
Chapter 8: Coloring the World
Using the color theory for digital works
Examining the color tools
Time for action – using Manga Studio's color wheel
Time for action – shortcuts for switching main and subcolors
Time for action – making a 70s comic color set
Time for action – setting up our file for flats
Time for action – making a flatting brush
Time for action – coloring the flat color layer
Time for action – using the auto select (magic wand) tool
Time for action – tool settings for painting
Time for action – basic painting techniques for comics
Summary
Chapter 9: Adding a Third "D"
3D objects in Manga Studio
Dealing with 3D objects
Time for action – placing and manipulating a 3D material
Using a 3D mannequin
Time for action – posing the 3D mannequin
Time for action – making a scene
Manga Studio's 3D features and the future
Summary
Chapter 10: Caring about Sharing
Art is just part of the process
Exporting from Manga Studio
Printing our comic
Time for action – setting up printing at home
Time for action – exporting for copy stores
Time for action – exporting for the Web
Getting the word (and pictures) out
Keeping the momentum
Summary
Chapter 11: One More Thing
Manga Studio 5 EX
Time for action – starting a story
Time for action – the Page Manager window
Time for action – using the batch import
Time for action – using the batch export on our comic
Time for action – batch processing a story
Summary

What You Will Learn

  • Create your own story in Manga Studio 5
  • Learn how to create pages to make them presentable on the Web and on paper
  • Identify ways to make your comics "sound" as good as they look by using software that complements speech balloons created by Manga
  • Master different ways to color your comics
  • Use the 3D posable figures in Manga Studio 5 to augment your own knowledge of anatomy to draw characters in action poses
  • Discover ways to compose a page to direct the reader's attention where you want it to be

In Detail

Using Manga Studio 5 to create comics is an enriching experience. Instead of using graphite and ink, we can get creative with digital marking tools. Once you've got to grips with the basic use of these tools, creating comics digitally is just as expressive and fun as creating them on paper.

Manga Studio 5 Beginner's Guide is for beginner and experienced comic artists who are new to Manga Studio. The book delves into the methods of creating a comic, from an idea, character, script, and rough layouts, all the way to the finished art. No matter what character you are creating—superheroes, sci-fi, fantasy, real world, or Manga—Manga Studio 5 Beginner's Guide will be your go-to book for creating comics.

Authors

Table of Contents

Chapter 1: Installing and Setting Up Manga Studio 5
Preparing for installation
Installation of Manga Studio 5
Where are those files?
Starting up Manga Studio for the first time
Time for action – creating a new document dialog box
Summary
Chapter 2: Messing Around with Manga Studio 5
The dreaded blank page
Time for action – making our comic book page preset
Making our marks
Time for action - sketching and the digital environment
The marking tools
Creating our first custom pencil
Time for action - duplicating an existing tool
Time for action – modifying the new Sketching Large pencil
Duplicating sub tools
Time for action – duplicating a subtool for our second pencil
Time for action – making a detail pencil, our third pencil
Making a custom sub group
Testing out the pencils
Summary
Chapter 3: Formatting Your Stories
Story formats
Making the page presets
Tabs in the canvas area
Modifying older page presets or the character sheet revisited
Time for action – modifying an existing page preset
Using grids for display lettering
Adding content to the material palette
Time for action – making new materials
Summary
Chapter 4: Roughing It
What are roughs?
From script to panels
Time for action – breaking down the page
Zoom in and Zoom out
Making our page
Time for action – using layers
Drawing our rough page
Time for action – making our mark on the page
Time for making actions
Time for action – making actions
Time for action – adding existing actions
Filling in the panel contents
Refining the roughs
Time for action – refining the line
Panels in Manga Studio
Time for action – creating and setting up a frame folder layer
Time for action – cutting frames out of the frame folder layer
Time for action – creating an action to create a frame folder layer
Making panels separate frame folders
Time for action – making new frame folders using the cut frame border tool
Time for action – bleeding out to the ends of the page
Summary
Chapter 5: Putting Words in My Mouth
The soundtrack of comics
Comic lettering font conventions
Lettering in Manga Studio 5
Time for action – writing the script
Time for action – using the text tool
Time for action – creating a text tool for dialogs and captions
Time for action – lettering our first page
Time for action – making a custom dialog balloon subtool
Time for action – ballooning our dialog
Summary
Chapter 6: Pencil Mechanics
The hidden hand of comics
Time for action – preparing our workspace
Making a basic detailing pencil
Time for action – configuring the pencil size and pressure settings
Time for action – configuring ink and anti-aliasing settings
Time for action – configuring brush shape categories and settings
Time for action – configuring correction, starting, and ending settings
Making selections and working with them
Time for action – adding a button to the selection launcher
Time for action – resizing a selection
Rulers and curves
Time for action – setting up our document and tools
Time for action – drawing the straight lines
Time for action – making a curved ruler
Snapping our pencils in a good way
Time for action – snapping pencils to the rulers
Getting some perspective
Time for action – creating a perspective ruler
Interface tweaks to make penciling easier and faster
Time for action – drawing with transparency
Unmasking masks
Time for action – setting up our layer
Time for action – drawing on the mask
Time for action – applying the mask and merging layers
Using reference images
Summary
Chapter 7: Ink Slingers
The role of inking
Inking tools in Manga Studio
Time for action – making a technical pen subtool
Time for action – inking basic shapes with the technical pen
Time for action – creating an inking brush with custom pressure settings
Time for action – pressure settings
Time for action – using a Bit Husky brush for fine inking
Time for action – using the airbrush for shading
Time for action – crafting a custom Kirby Krackle tool
Time for action – creating the brush tips
Time for action – adding the brush tips to the materials
Time for action – adding the brush tips to the brush
Inking our page
Setting the tones
Time for action – locating tones in the Material palette
Time for action – preparing artwork for tones
Time for action – inking pencils with tones in mind
Time for action – applying tones to artwork
Time for action – making our own tones
Summary
Chapter 8: Coloring the World
Using the color theory for digital works
Examining the color tools
Time for action – using Manga Studio's color wheel
Time for action – shortcuts for switching main and subcolors
Time for action – making a 70s comic color set
Time for action – setting up our file for flats
Time for action – making a flatting brush
Time for action – coloring the flat color layer
Time for action – using the auto select (magic wand) tool
Time for action – tool settings for painting
Time for action – basic painting techniques for comics
Summary
Chapter 9: Adding a Third "D"
3D objects in Manga Studio
Dealing with 3D objects
Time for action – placing and manipulating a 3D material
Using a 3D mannequin
Time for action – posing the 3D mannequin
Time for action – making a scene
Manga Studio's 3D features and the future
Summary
Chapter 10: Caring about Sharing
Art is just part of the process
Exporting from Manga Studio
Printing our comic
Time for action – setting up printing at home
Time for action – exporting for copy stores
Time for action – exporting for the Web
Getting the word (and pictures) out
Keeping the momentum
Summary
Chapter 11: One More Thing
Manga Studio 5 EX
Time for action – starting a story
Time for action – the Page Manager window
Time for action – using the batch import
Time for action – using the batch export on our comic
Time for action – batch processing a story
Summary

Book Details

ISBN 139781849697668
Paperback400 pages
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