Getting Started with Lumion 3D

Architectural visualization doesn’t have to be complicated. This book will teach you how to use Lumion 3D from scratch to create your own model, then modify it with textures and detailing for a fantastic image or video.

Getting Started with Lumion 3D

Starting
Ciro Cardoso

Architectural visualization doesn’t have to be complicated. This book will teach you how to use Lumion 3D from scratch to create your own model, then modify it with textures and detailing for a fantastic image or video.
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Book Details

ISBN 139781849699495
Paperback134 pages

About This Book

  • A beginner's guide to architectural visualization
  • Tips and tricks for modelling, texturing, and rendering using Lumion 3D
  • Add a special touch to your images with Photoshop

Who This Book Is For

"Getting Started with Lumion 3D" is the perfect book for someone without any experience in Lumion and who wants to start performing architectural visualization. It is also ideal for intermediate users who want to improve their workflow and learn techniques to get the best out of Lumion. This book is also useful for architects or designers who wish to see their projects come to life in natural environments with different moods and light conditions. You don’t require complicated software for this book; if you have a 3D model, Lumion will do almost everything for you.

Table of Contents

Chapter 1: What is Lumion?
Lumion background
Why use Lumion?
What can we get from Lumion?
Differences between the several versions of Lumion
Importing our 3D models
Workstation specifications
Lumion's 3D interface
Quick start
Summary
Chapter 2: Preparing the Scene
Need help with modeling?
Modeling for visualization
Preparing CAD drawings
Modeling with SketchUp, 3ds Max, and Maya
Common issues
Summary
Chapter 3: Creating Materials
Lumion materials
Creating materials in Lumion
Summary
Chapter 4: Working with Lumion
What is COLLADA?
Exporting from SketchUp
Exporting from 3ds Max
Exporting from other 3D software
Working with Lumion
Summary
Chapter 5: Building the Environment
Modeling the landscape
Setting up the weather
Populating your scene
Summary
Chapter 6: Preparing the Render
The key aspects of composition
The rule of thirds
Exporting an image with the Photo mode
Creating a video with the Movie mode
Summary
Chapter 7: Post Production
Post production
Summary

What You Will Learn

  • Prepare a CAD drawing to model
  • Navigate the camera in the editor
  • Model with visualization in mind, adding important details to improve realism
  • Assign and modify materials in Lumion
  • Create seamless textures including normal and alpha maps
  • Add a 3D model, special FX objects, and sounds to make your scene more appealing
  • Export from your 3D application and import into Lumion without any issues
  • Modify the terrain and use a heightmap to change the landscape

In Detail

Lumion is software specially designed to be friendly and intuitive to help you bring life to your model. Import your model into Lumion and start changing the landscape, weather, and materials of your 3D model. With only a few clicks, you will have a beautiful image or video.

"Getting Started with Lumion 3D" will help you give life to your 3D model. After the first chapter, you will have what you need to start creating architectural visualizations in Lumion. The next chapters will help you consolidate this knowledge by introducing you to additional tools using step-by-step explanations. If you don’t have any experience with 3D modelling, this book will also help you to start modelling using SketchUp.

"Getting Started with Lumion 3D" helps you to take your first steps into the world of architectural visualization using Lumion. You will be guided along gradually using easy-to-follow, step-by-step examples, and more importantly, you won't learn how to create the example in the book, but instead you will learn how to apply your new knowledge to your own scene.

You will start this book with a blank 3D model and finish with a beautiful image or an amazing video.

Authors

Table of Contents

Chapter 1: What is Lumion?
Lumion background
Why use Lumion?
What can we get from Lumion?
Differences between the several versions of Lumion
Importing our 3D models
Workstation specifications
Lumion's 3D interface
Quick start
Summary
Chapter 2: Preparing the Scene
Need help with modeling?
Modeling for visualization
Preparing CAD drawings
Modeling with SketchUp, 3ds Max, and Maya
Common issues
Summary
Chapter 3: Creating Materials
Lumion materials
Creating materials in Lumion
Summary
Chapter 4: Working with Lumion
What is COLLADA?
Exporting from SketchUp
Exporting from 3ds Max
Exporting from other 3D software
Working with Lumion
Summary
Chapter 5: Building the Environment
Modeling the landscape
Setting up the weather
Populating your scene
Summary
Chapter 6: Preparing the Render
The key aspects of composition
The rule of thirds
Exporting an image with the Photo mode
Creating a video with the Movie mode
Summary
Chapter 7: Post Production
Post production
Summary

Book Details

ISBN 139781849699495
Paperback134 pages
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