Designing Purpose-Built Drones for Ardupilot Pixhawk 2.1

More Information
Learn
  • Kitbash "dumb" objects into smart ones
  • Program Pixhawk for your drones
  • Fabricate your own parts out of different materials
  • Integrate Pixhawk into different types of drones
  • Build and understand the significant difference between land, sea, and air drones
  • Adapt old Pixhawk sensors to the new Pixhawk 2.1 plugs
  • Become familiar with procedures for testing your new drones
About

The Ardupilot platform is an application ecosystem that encompasses various OS projects for drone programming, flight control, and advanced functionalities.The Ardupilot platform supports many Comms and APIs, such as DroneKit, ROS, and MAVLink. It unites OS drone projects to provide a common codebase. With the help of this book, you will have the satisfaction of building a drone from scratch and exploring its many recreational uses (aerial photography, playing, aerial surveillance, and so on). This book helps individuals and communities build powerful UAVs for both personal and commercial purposes. You will learn to unleash the Ardupilot technology for building, monitoring, and controlling your drones.This is a step-by-step guide covering practical examples and instructions for assembling a drone, building ground control unit using microcontrollers, QgroundControl, and MissionPlanner.

You can further build robotic applications on your drone utilizing critical software libraries and tools from the ROS framework. With the help of DroneKit and MAVLink (for reliable communication), you can customize applications via cloud and mobile to interact with your UAV.

Features
  • Explore the best practices used by the top industry professionals that will not only help you build drones in time, but also build effective solutions to cater to.
  • Navigate through the complexities of Ardupilot to put together a complete functional UAV and assemble your drone
  • Learn through practical examples that help you build robust UAV flight and ground control components
Page Count 262
Course Length 7 hours 51 minutes
ISBN 9781786469168
Date Of Publication 29 Dec 2017

Authors

Ty Audronis

Ty Audronis has been called a "technology-age renaissance man." He’s a professional drone pilot, post-production specialist in the entertainment and media industries, a highly experienced interactive game developer, and an accomplished digital artist. He’s worked for companies ranging from frog Design to California Academy of Sciences in roles where he’s worn many hats.

Ty’s been programming software and games since 1981 (when he was 8 years old) professionally. He majored in “Computer Generated Animation and Visual Effects” in college (where he won “Best Animation” for the entire CSU system – a Rosebud Award). His music and sound design have been the soundtrack on several major productions; he has also served as a visual effects supervisor on feature films and was the supervising editor and animator for award-winning science visualizations. He has been building drones since the days when sensors and components had to be torn out of cell phones and game controllers.

Ty is also a mentor, having taught many interns his skills, and speaks regularly at venues including Interdrone. He also serves on the advisory board for the Society of Aerial Cinematographers and for Genarts (now Boris) Sapphire.