About This Book
- Apply a wide variety of game design and programming animation techniques to create immersive interactive applications that use state-of-the-art controllers and input devices
- Quickly learn key concepts in animation, physics, and artificial intelligence to jump-start your journey into creative computing
- Gain a deep understanding of interactive development by working systematically from concept to design with several engaging example applications
Who This Book Is For
This book is for coding students and Java programmers of all levels interested in building engaging, interactive applications with Greenfoot. Familiarity with the very basics of Greenfoot is assumed.