The Complete Guide to DAZ Studio 4

Create fantastic 3D scenes and bring awesome 3D characters to life with DAZ Studio
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The Complete Guide to DAZ Studio 4

Paolo Ciccone

1 customer reviews
Create fantastic 3D scenes and bring awesome 3D characters to life with DAZ Studio

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Book Details

ISBN 139781849694087
Paperback348 pages

Book Description

„While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3D
designing and create great 3D art with DAZ Studio. This book will show you the way!

The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun journey into the world of 3D art with DAZ Studio. Using everyday situations and practical examples, this book leads you from understanding the basics of 3D to the exploration of all the relevant topics, including posing, lighting, rendering, and content installation. You will follow step-by-step examples that will show you how to create great 3D art with fun and ease.

With a free download code for Dawn: the brand new and hugely anticipated 3D figure by Hivewire3D and two free environments by renowned 3D artist Jack Tomalin, this book is a must-read for all aspiring 3D artists.

Table of Contents

Chapter 1: Quick Start – Our First 3D Scene
Stepping into DAZ Studio
Customizing Studio
Introducing Genesis – a shapeshifter
Rendering an image
Summary
Chapter 2: Customizing Studio
Getting more screen space
Removing screen clutter
Simpler, faster keyboard shortcuts
Changing the background color
Summary
Chapter 3: Posing Figures
The main blocks of a pose
Using premade poses
Creating a new pose
Avoiding common mistakes
Posing the lower part of the body
Finishing touches
Saving the pose
Summary
Chapter 4: Creating New Characters with Morphs
Understanding morphs
Character creation with morphs
Summary
Chapter 5: Rendering
Gearing up for rendering
The Render Settings menu
Rendering
Summary
Chapter 6: Finding and Installing New Content
Places to find more content
Summary
Chapter 7: Navigating the Studio Environment
Polygons – the building blocks of our scenes
Moving in the 3D space
Learning about the Viewport tools
Let there be light
Managing content
Importing models from other applications
Summary
Chapter 8: Building a Full Scene
Adding an environment
Summary
Chapter 9: Lighting
Setting the scene
Adding the required lights
Renaming objects
Cinematic lighting
No lights in the frame
Summary
Chapter 10: Hyper-realism – the Reality Plugin
LuxRender
Understanding LuxRender concepts
Installing Reality
Using realistic materials
Lighting with Reality and Lux
Reality in production
Summary
Chapter 11: Creating Content
Creating clothing
Making a dress for Dawn
Rigging the dress
Distributing your work
Getting down to business
Summary
Chapter 12: Animation
Understanding animation
The Studio timeline
A simple animation test
Organizing your project
aniMate2
Rendering
Summary

What You Will Learn

  • Pose human figures in a natural and believable way
  • Use morphs to create new characters and install new content in DAZ Studio
  • Understand the building blocks of a 3D model and modify the DAZ Studio materials
  • Build a complete scene, with a character in a full environment
  • Frame your shot and use the camera effectively
  • Understand the basic principles and approach for lighting a scene
  • Create geometrically accurate images with photo-realistic rendering
  • Achieve photo-realism in DAZ Studio with the Reality plugin
  • Create your own content in DAZ Studio and sell it online
  • Animate your characters and create movies with DAZ Studio

Authors

Table of Contents

Chapter 1: Quick Start – Our First 3D Scene
Stepping into DAZ Studio
Customizing Studio
Introducing Genesis – a shapeshifter
Rendering an image
Summary
Chapter 2: Customizing Studio
Getting more screen space
Removing screen clutter
Simpler, faster keyboard shortcuts
Changing the background color
Summary
Chapter 3: Posing Figures
The main blocks of a pose
Using premade poses
Creating a new pose
Avoiding common mistakes
Posing the lower part of the body
Finishing touches
Saving the pose
Summary
Chapter 4: Creating New Characters with Morphs
Understanding morphs
Character creation with morphs
Summary
Chapter 5: Rendering
Gearing up for rendering
The Render Settings menu
Rendering
Summary
Chapter 6: Finding and Installing New Content
Places to find more content
Summary
Chapter 7: Navigating the Studio Environment
Polygons – the building blocks of our scenes
Moving in the 3D space
Learning about the Viewport tools
Let there be light
Managing content
Importing models from other applications
Summary
Chapter 8: Building a Full Scene
Adding an environment
Summary
Chapter 9: Lighting
Setting the scene
Adding the required lights
Renaming objects
Cinematic lighting
No lights in the frame
Summary
Chapter 10: Hyper-realism – the Reality Plugin
LuxRender
Understanding LuxRender concepts
Installing Reality
Using realistic materials
Lighting with Reality and Lux
Reality in production
Summary
Chapter 11: Creating Content
Creating clothing
Making a dress for Dawn
Rigging the dress
Distributing your work
Getting down to business
Summary
Chapter 12: Animation
Understanding animation
The Studio timeline
A simple animation test
Organizing your project
aniMate2
Rendering
Summary

Book Details

ISBN 139781849694087
Paperback348 pages
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From 1 reviews

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