Building Multicopter Video Drones

More Information
Learn
  • Discover the physics of multicopter flight
  • Browse through the plethora of turnkey systems to choose a fabricated platform that suits your needs
  • Get acquainted with safety precautions to minimize your legal and financial liability
  • Calculate the specifications of the components you're purchasing to maximize flight time and performance
  • Program and calibrate the guidance system of your drone
  • Familiarize yourself with the key maneuvers for cinematic multicopter videography
  • Understand post-production editing and preparation techniques to improve your multicopter footage
About

Multicopters have revolutionized the television and film industry. For the cost of just a few hours of traditional helicopter rental, videographers and cinematographers can own a multicopter drone that shoots stunning aerial shots that helicopter pilots can only dream of. This book is a practical guide that aims to help you learn how to build, fly, and program your own drone.

The book starts by explaining the physics of multicopter flight and then walks you through all of the decision processes when choosing a platform. From turnkey systems to custom-built multicopters, you will not only comprehend the working of the components, but also gauge why the choices you make are crucial and how they affect your flight. As you go through the book, you will gain a firm grip on the principles, choices, and safety issues involved in a multicopter flight.

Finally, it will teach you the maneuvers to capture great camera movements and explain the intricacies of stabilizing them in post-production. In short, you will be well on your way to becoming a professional multicopter videographer.

Features
  • Capture mind-blowing video from the sky and impress your friends and colleagues
  • Choose and configure components to build your own multicopter
  • Fully illustrated and written in a conversational manner
Page Count 128
Course Length 3 hours 50 minutes
ISBN 9781782175438
Date Of Publication 25 Aug 2014

Authors

Ty Audronis

Ty Audronis has been called a "technology-age renaissance man." He’s a professional drone pilot, post-production specialist in the entertainment and media industries, a highly experienced interactive game developer, and an accomplished digital artist. He’s worked for companies ranging from frog Design to California Academy of Sciences in roles where he’s worn many hats.

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Ty’s been programming software and games since 1981 (when he was 8 years old) professionally. He majored in “Computer Generated Animation and Visual Effects” in college (where he won “Best Animation” for the entire CSU system – a Rosebud Award). His music and sound design have been the soundtrack on several major productions; he has also served as a visual effects supervisor on feature films and was the supervising editor and animator for award-winning science visualizations. He has been building drones since the days when sensors and components had to be torn out of cell phones and game controllers.

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Ty is also a mentor, having taught many interns his skills, and speaks regularly at venues including Interdrone. He also serves on the advisory board for the Society of Aerial Cinematographers and for Genarts (now Boris) Sapphire.