Building 3D Models with modo 701

More Information
Learn
  • Use the modeling tools to create your own objects
  • Mimic real-world materials in an easy way
  • Use images as textures to make more complex surfaces
  • Discover the pros and cons of the different lights used
  • Learn the use of the camera with real photographer tricks
  • Optimize your render settings
  • Enhance your image in Photoshop
  • Give your client a stunning looking image that sells itself
About

Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced. To name a few, interior designers, architectural studios, and furniture designers can implement CGI images into their workflow, saving them time and money.

"Building 3D Models with modo 701" will introduce you to the world of next generation 3D content creation in a practical manner. This will not be a software manual, but a real-world guide that will skip the unnecessary details and focus on what's needed to complete a commission from a client. It will get you the best results in minimum time.

In this book you will learn the entire process, from a preliminary design to the final art. All the stages are covered. You will be guided through modeling, creating materials, placing lights, optimizing your render, and showing it to your customer in an efficient way.

You will learn how to quickly generate shapes and recreate real-world materials present in most of scenes: wood, metals, glass; along with working with textures and learning how to apply them convincingly. Create the mood of your scene by using lights, place the camera like a photographer would do to get that nice shot, and make a good quality realistic render and show it to your client with that extra punch of production that every pro should know.

"Building 3D Models with modo 701" is not a user manual, but a step-by-step walkthrough of the real world of a 3D artist.

Features
  • Make a 3D model using your imagination
  • Use tricks of the light to express the mood of your scene
  • Learn how to get photo-real images out of your 3D software
  • Get the most of your final image by enhancing it with Photoshop
  • Make your workflow smooth, fast, and efficient
Page Count 240
Course Length 7 hours 12 minutes
ISBN 9781849692465
Date Of Publication 24 Oct 2013

Authors

Juan Jiménez García

Juan Jiménez García started to doodle with 3D software back in 2004, with Lightwave 6. He then started to specialize in modeling, specially hard surface modeling, such as cars, furniture, all kinds of machines and engineering related stuff, and so on. He joined a small broadcasting company in his town, as a camera operator, and in charge of all CG imagery. He also started to explore CG for architectural works. In his spare time, he joined forces with some video game modding groups dedicated to driving simulations, modeling several racing cars for games such as Rfactor and Nascar Racing. Once he left that company during the middle of 2012, he started to try to make himself visible in the field of interior design, offering visualization services for interior designers. He then opened his own webpage www.factor3d.com, and brand named Factor3D, which he still develops in the market of CG visualization for several customers in his area, conducting live workshops, and giving private formation with the help of some old work companions, launching a formation center in his town to promote the use of modo.