Blender 3D 2.49 Architecture, Buildings, and Scenery
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About This Book
- Study modeling, materials, textures, and light basics in Blender
- Learn special tricks and techniques to create walls, floors, roofs, and other specific architectural elements
- Create realistic virtual tours of buildings and scenes
- Develop a library of textures, materials, and objects that you can use over and over again
Who This Book Is For
This book is for architects, game designers, artists, or movie makers who want to create realistic buildings, interiors, and scenery using Blender 3D, a free, open-source graphics tool. This book is not a general introduction to Blender, but focuses on developing expertise on the architectural aspects of the tool. You need not have prior knowledge of Blender.