Blender 2.6 Cycles: Materials and Textures Cookbook

With this book you’ll be able to explore and master all that the Cycles rendering engine is capable of. From the basics right through to refining, this is a must-read if you’re serious about the realism of your materials and textures.

Blender 2.6 Cycles: Materials and Textures Cookbook

Enrico Valenza

2 customer reviews
With this book you’ll be able to explore and master all that the Cycles rendering engine is capable of. From the basics right through to refining, this is a must-read if you’re serious about the realism of your materials and textures.
Mapt Subscription
FREE
$30.00/m after trial
eBook
$18.90
RRP $26.99
Save 29%
Print + eBook
$44.99
RRP $44.99
What do I get with a Mapt subscription?
  • Unlimited access to all Packt’s 6,000+ eBooks and Videos
  • 100+ new titles a month, learning paths, assessments & code files
  • 1 Free eBook or Video to download and keep every month after trial
What do I get with an eBook?
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with Print & eBook?
  • Get a paperback copy of the book delivered to you
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with a Video?
  • Download this Video course in MP4 format
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
$0.00
$18.90
$44.99
$29.99 p/m after trial
RRP $26.99
RRP $44.99
Subscription
eBook
Print + eBook
Start 14 Day Trial

Frequently bought together


Blender 2.6 Cycles: Materials and Textures Cookbook Book Cover
Blender 2.6 Cycles: Materials and Textures Cookbook
$ 26.99
$ 18.90
Blender 2.5 Materials and Textures Cookbook Book Cover
Blender 2.5 Materials and Textures Cookbook
$ 26.99
$ 18.90
Buy 2 for $35.00
Save $18.98
Add to Cart

Book Details

ISBN 139781782161301
Paperback280 pages

Book Description

Cycles is Blender’s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stunning materials and texture effects using the Cycles rendering engine.

Blender 2.6 Cycles: Materials and Textures Cookbook is a practical journey into the new and exciting Cycles rendering engine for Blender. In this book you will learn how to create a vast array of materials and textures in Cycles, including glass, ice, snow, rock, metal and water. If you want to take your 3D models to the next level, but don’t know how, then this cookbook is for you!

In this practical cookbook, you will learn how to create stunning materials and textures to really bring your 3D models to life! Diving deep into Cycles you will learn Cycle’s node-based material system, how to set-up a 3D scene for rendering, how to create a natural and man-made materials as well as the correct organization and re-use of Cycles materials to save you time and effort.

To ensure that your creations look stunning you will learn how illumination works in Cycles, improve the quality of the final render and to avoid the presence of noise and fireflies. Each chapter of Blender 2.6 Cycles: Materials and Textures Cookbook builds on the complexity of the last so that by the end of this book you will know how to create an impressive library of realistic-looking materials and textures.

Table of Contents

What You Will Learn

  • Create a basic Cycles material mixing the closure components
  • Connect nodes of different kinds to build more advanced materials
  • Add node-based textures to the shaders
  • Create simple and complex materials such as glass, stone, fire and ice
  • Switch shader components without affecting a possibly complex network of links
  • Parent and rename the nodes to better organize the “Node Editor” window
  • Build material interfaces for general use in complex materials by grouping the shaders inside groups
  • Set-up light-sources and the “World” Global Illumination

Authors

Table of Contents

Book Details

ISBN 139781782161301
Paperback280 pages
Read More
From 2 reviews

Read More Reviews

Recommended for You

Blender 2.5 Materials and Textures Cookbook Book Cover
Blender 2.5 Materials and Textures Cookbook
$ 26.99
$ 18.90
Mastering Android Studio 3 Book Cover
Mastering Android Studio 3
$ 35.99
$ 25.20
Blender 3D: Characters, Machines, and Scenes for Artists Book Cover
Blender 3D: Characters, Machines, and Scenes for Artists
$ 69.99
$ 49.00
Unity 2017 Mobile Game Development Book Cover
Unity 2017 Mobile Game Development
$ 35.99
$ 25.20
Unity 2017 Game Optimization - Second Edition Book Cover
Unity 2017 Game Optimization - Second Edition
$ 35.99
$ 25.20
Blender 2.49 Scripting Book Cover
Blender 2.49 Scripting
$ 23.99
$ 16.80