Blender 2.5 Materials and Textures Cookbook
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About This Book
- Master techniques to create believable natural surface materials
- Take your models to the next level of realism or artistic development by using the material and texture settings within Blender 2.5.
- Take the hassle out of material simulation by applying faster and more efficient material and texture strategies
- Part of Packt's Cookbook series: Each recipe is a logically organized according to the surface types with clear instructions and explanations on how these recipes can be applied across a range of materials including complex materials such as oceans, smoke, fire and explosions.
Who This Book Is For
If you are a Graphics Designer looking to master the features for materials and textures to create realistic looking models in Blender, then this book is for you. It can be read by both beginners and experienced Blender users; however, prior understanding of object creation and manipulation in Blender would be an advantage.
This is a must-read for Blender users who want to learn the concepts and at the same time experiment with the different Blender Material and texture functions.