About This Book
- Master techniques to create believable natural surface materials
- Take your models to the next level of realism or artistic development by using the material and texture settings within Blender 2.5.
- Take the hassle out of material simulation by applying faster and more efficient material and texture strategies
- Part of Packt's Cookbook series: Each recipe is a logically organized according to the surface types with clear instructions and explanations on how these recipes can be applied across a range of materials including complex materials such as oceans, smoke, fire and explosions.