Away3D 3.6 Essentials
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About This Book
- Create stunning 3D environments with highly detailed textures
- Animate and transform all types of 3D objects, including 3D Text
- Eliminate the need for expensive hardware with proven Away3D optimization techniques, without compromising on visual appeal
- Written in a practical and illustrative style, which will appeal to Away3D beginners and Flash developers alike
Who This Book Is For
This book is meant for beginners as well as experienced Flash developers who are looking to create 3D applications in Flash using the Away3D engine. Whether you are using Away3D for the first time or are a seasoned developer, this book will provide you with a solid foundation in taking Flash to the next dimension. It can also be used as a reference guide by Flash developers who are already familiar with Away3D.