Autodesk AutoCAD 2013 Practical 3D Drafting and Design

Take your AuotoCAD design skills to the next dimension by creating powerful 3D models.

Autodesk AutoCAD 2013 Practical 3D Drafting and Design

Starting
João Santos

Take your AuotoCAD design skills to the next dimension by creating powerful 3D models.
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Book Details

ISBN 139781849699358
Paperback374 pages

About This Book

  • Obtain 2D drawings from 3D models
  • Master AutoCAD’s third dimension
  • Full of practical tips and examples to help take your skills to the next dimension

Who This Book Is For

This book is intended for everyone who wants to create accurate 3D models in AutoCAD, like architecture, engineering, or design professionals, and students. Only basic understanding of 2D AutoCAD is needed.

Table of Contents

Chapter 1: Introduction to 3D Design
The Z coordinate
Workspaces
Layers, transparency, and other properties
Auxiliary tools
Application of 2D commands
Linear 3D entities
How to create great 3D models
Summary
Chapter 2: Visualizing 3D Models
Zooming, panning, and orbiting
Views and cameras
Visual styles
Walking and flying in a 3D model
Viewports
Summary
Chapter 3: Coordinate Systems
User coordinate systems
Dynamic coordinate systems
UCS icons
Summary
Chapter 4: Creating Solids and Surfaces from 2D
Creating solids or surfaces
Creating solids and surfaces by extrusion
Creating solids and surfaces by revolution
Creating solids and surfaces with different sections
Creating solids and surfaces along a path
Important variables for solids and surfaces
Summary
Chapter 5: 3D Primitives and Conversions
3D solid primitives
Primitive surfaces
Conversions between 3D objects
Summary
Chapter 6: Editing in 3D
3D editing commands
Editing with grips
Editing subobjects
Summary
Chapter 7: Editing Solids and Surfaces
Composite objects
Cutting objects
Filleting and chamfering
Editing solids and surfaces
Editing surfaces
Summary
Chapter 8: Inquiring the 3D model
Measuring points, distances, and angles
Interferences
Volumes and other properties
Summary
Chapter 9: Documenting a 3D Model
Creating 2D drawings from 3D models
Layouts
Views and sections
Associative views
Summary
Chapter 10: Rendering and Illumination
Rendering concepts and commands
Scene illumination
Summary
Chapter 11: Materials and Effects
Introduction to materials, textures, and effects
Materials and textures
Effects
Summary
Chapter 12: Meshes and Surfaces
Procedural surfaces
NURBS surfaces
Meshes
Polyface meshes
Surface analysis
Summary

What You Will Learn

  • Learn how to create basic 3D shapes and models
  • View and navigate 3D models
  • Apply user coordinate systems to define workplanes
  • Create 3D models from 2D drawings
  • Apply 3D basic shapes and modify 3D models
  • Master AutoCAD Lighting and materials effects
  • Obtain information from 3D models, like volumes and inertias
  • Create photorealistic images of your 3D models

In Detail

AutoCAD is a computer-aided design (CAD) and drafting software application. AutoCAD supports both 2D and 3D formats. AutoCAD is used in a range of industries and is utilized by architects, project managers, and engineers, among others.

"Autodesk AutoCAD 2013 Practical 3D Drafting and Design" will take you beyond the 2D frontier and help you create accurate 3D models that simulate reality. This book is crammed full of creative and practical tutorials which will help you master the third dimension. From exercises on coordinate systems to creating solids and surfaces from 2D, you will wonder how you ever designed without this resource by your side.

"Autodesk AutoCAD 2013 Practical 3D Drafting and Design" is full of hands-on studies and projects that will help develop your 3D skills. Starting from the assumption of only a very basic knowledge of AutoCAD, this book will help you master 3D visualization and coordinate systems, create 3D models from 2D drawings, and from basic shapes, measure volumes, and other information, obtain 2D construction drawings from 3D models as well as how to apply lights and materials to get photorealistic images.

Authors

Table of Contents

Chapter 1: Introduction to 3D Design
The Z coordinate
Workspaces
Layers, transparency, and other properties
Auxiliary tools
Application of 2D commands
Linear 3D entities
How to create great 3D models
Summary
Chapter 2: Visualizing 3D Models
Zooming, panning, and orbiting
Views and cameras
Visual styles
Walking and flying in a 3D model
Viewports
Summary
Chapter 3: Coordinate Systems
User coordinate systems
Dynamic coordinate systems
UCS icons
Summary
Chapter 4: Creating Solids and Surfaces from 2D
Creating solids or surfaces
Creating solids and surfaces by extrusion
Creating solids and surfaces by revolution
Creating solids and surfaces with different sections
Creating solids and surfaces along a path
Important variables for solids and surfaces
Summary
Chapter 5: 3D Primitives and Conversions
3D solid primitives
Primitive surfaces
Conversions between 3D objects
Summary
Chapter 6: Editing in 3D
3D editing commands
Editing with grips
Editing subobjects
Summary
Chapter 7: Editing Solids and Surfaces
Composite objects
Cutting objects
Filleting and chamfering
Editing solids and surfaces
Editing surfaces
Summary
Chapter 8: Inquiring the 3D model
Measuring points, distances, and angles
Interferences
Volumes and other properties
Summary
Chapter 9: Documenting a 3D Model
Creating 2D drawings from 3D models
Layouts
Views and sections
Associative views
Summary
Chapter 10: Rendering and Illumination
Rendering concepts and commands
Scene illumination
Summary
Chapter 11: Materials and Effects
Introduction to materials, textures, and effects
Materials and textures
Effects
Summary
Chapter 12: Meshes and Surfaces
Procedural surfaces
NURBS surfaces
Meshes
Polyface meshes
Surface analysis
Summary

Book Details

ISBN 139781849699358
Paperback374 pages
Read More

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