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  • Build a remote-controlled car you can drive with a smartphone app
  • Build your own cell phone that you can make/receive calls and send/receive text messages with
  • Build games using the Arduino incorporating light, sound and joystick controllers
  • Understand components like ultrasonic sensors, motor drivers, servos, transistors, Bluetooth/wifi/gsm modules
  • Understand many common electronic components and how they work
  • Have the confidence to build complex electronics projects
  • Learn how to prototype electronics projects
  • Be a confident maker and prototyper

This is a hands-on, project-based approach to learning the Arduino platform catered to all levels of experience. In this course, you will build projects such as:

  • An Arduino car that can be remotely driven using a smartphone app
  • Your very own Arduino phone that you can make/receive phone calls with and send/receive text messages
  • Your own Universal Arduino Remote that can copy and playback IR signals from any electronic device
  • An Arduino Online Weather Station that connects to the internet to retrieve and display weather information based on your location
  • Arduino game projects using light, sound and joysticks 
  • Much much more...

You will quickly learn and become proficient with Arduino in this Bootcamp by building complete projects from scratch. Here is the approach that is taken for each project:
A detailed background of all the electronics principles and operation of the electrical components for each project will first be discussed. The wiring of components and layout of the project will then be covered in the circuit diagram. Detailed step-by-step videos will then show how you how to wire up and assemble the components for the project. The code will be uploaded to demo the project and how it works. A detailed line-by-line code review will then describe how the software and hardware components play together. You will get the complete picture and it is a much better way to learn Arduino by creating full working projects from scratch!
Along the way, you will learn about and become extremely proficient with the following components and understand exactly how they work as they will be incorporated into projects:
Breadboards, LEDs, Active and Passive Buzzers, Switches, Potentiometers, Transistors, Ultrasonic Sensors, Seven Segment LEDs (single and four digits), Infrared Receivers, Joysticks, 8x8 Matrix LEDs, Shift Registers, DC Motors, Servos, LCD Screens, Bluetooth Modules, Wifi, and GSM Shields, And much much more.
All the code and supporting files for this course are available at:

Style and Approach

The course is broken up into a Simple Projects section, an Intermediate Projects section and an Advanced Projects section allowing you to progress to or start from any level based on how comfortable you are with Arduino.

  • No previous programming or electronics knowledge is required for this course!
  • All electronics concepts and programming for each project will be explained step-by-step in detail.
Course Length 9 hours 24 minutes
ISBN 9781838554811
Date Of Publication 24 Jan 2019


Lee Assam

Lee holds a Bachelor's Degree in Electrical and Computer Engineering and a Master's Degree in Computer Science. He has taught at Universities on topics ranging from Software Development to Electrical Engineering and prototyping. He likes coming up with new ideas and prototyping them using the Arduino and Raspberry Pi platforms. His passion for innovation has resulted in several wins in Hack Day competitions. He is a US Patent holder and has numerous US Patent Applications currently being reviewed. He tries to understand how the latest technolgy can be used to solve business problems and challenges in creative ways. His hobby is Arduino and the Internet of Things. He has been playing around with the Arduino and the Raspberry Pi platforms since their inception, and he uses his Electrical Engineering background coupled with software development skills to create and develop exciting projects. He prefers a hands-on, project-based learning approach and uses his teaching background to make concepts fun and entertaining, while at the same time educational and informative.