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3D Printing with RepRap Cookbook

Cookbook
Richard Salinas

Over 80 fast-paced recipes to help you create and print 3D models
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Book Details

ISBN 139781782169888
Paperback346 pages

About This Book

  • Master the most difficult printing techniques
  • Create models with easy solutions for 3D printing
  • Know how to choose the best slicer for the right job
  • Easy-to-use recipes for optimizing 3D models for 3D printing and printing process

Who This Book Is For

This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r.

A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.

Table of Contents

Chapter 1: Getting Started with 3D Printing
Introduction
3D scanning with a digital camera
Processing a 3D scan with 123D Catch
Viewing your scene with 123D Catch
Stitching photos with 123D Catch
Changing mesh resolutions with 123D Catch
Cleaning up the model with 123D Catch
Using the Autodesk 3D Print Utility
Let's print!
Slicing the models with Slic3r
Slicing the models with Skeinforge
Reviewing the print results
Chapter 2: Optimizing the Printing Process
Introduction
Inspecting the model with Meshmixer
Plane alignment with Meshmixer
Scaling the model with Meshmixer
Leveling the model with Meshmixer
Removing scanning artifacts with Meshmixer
Shaping the model with Meshmixer
Let's print!
Optimizing infill with Slic3r
Chapter 3: Scanning and Printing with a Higher Resolution
Introduction
Setting up DAVID Laserscanner
Calibrating DAVID Laserscanner
Scanning with DAVID Laserscanner
Viewing the model in MeshLab
Cleaning the scans with MeshLab
Aligning the scans with MeshLab
Merging and remeshing the aligned scans in MeshLab
Let's print!
Tuning up the printer
Using Skeinforge with a 0.5 mm nozzle
Using Skeinforge with a 0.35 mm nozzle
Using Skeinforge with a 0.25 mm nozzle
Using Slic3r to print different resolutions
Reviewing the print results
Chapter 4: Modeling and Printing with Precision
Introduction
Warming up with SketchUp
Using 3D tools from the Extension Warehouse
Modeling with SketchUp
Using plugin extensions with SketchUp
Let's print!
Calibrating the x, y, and z axes
Controlling the flow rate in Skeinforge
Adjusting the scale in Skeinforge
Using Stretch in Skeinforge
Controlling print warping
Using brim with Slic3r
Reviewing the print results
Chapter 5: Manipulating Meshes and Bridges
Introduction
Exploring TopMod
Using TopMod for remeshing
Using MeshLab for remeshing
Mesh decimation with MeshLab
Wireframe modeling with TopMod
Let's print!
Cooling ABS and PLA with Skeinforge
Cooling ABS and PLA with Slic3r
Adjusting speed with Slic3r
Bridging with Slic3r
Adjusting speed with Skeinforge
Bridging with Skeinforge
Reviewing the print results
Chapter 6: Making the Impossible
Introduction
Using extruding options in TopMod
Using cutting options in TopMod
Working with edges in TopMod
Creating handles in TopMod
Making a starfish in TopMod
Creating support with Meshmixer
Let's print!
Creating support with Skeinforge
Support options with Skeinforge
Creating support with Slic3r
Support options with Slic3r
Reviewing our print results
Chapter 7: Texture – the Good and the Bad
Introduction
Making textures with Meshmixer
Making stencils with Paint.NET
Stamping stencils with Meshmixer
Making patterns with Meshmixer
Making more patterns with Meshmixer
Making textures with MeshLab
Let's print!
Adjusting the travel speed with Skeinforge
Adjusting retraction with Skeinforge
Adjusting Jitter with Skeinforge
Adjusting the travel speed with Slic3r
Adjusting retraction with Slic3r
Randomizing the starting points with Slic3r
Reviewing the print results
Chapter 8: Troubleshooting Issues in 3D Modeling
Introduction
Using Repetier-Host for analysis
Repairing mesh geometry issues
Using SketchUp for editing meshes
Using MeshLab for fixing normals
Using MeshLab for cleaning meshes
Creating a hollow model with MeshLab
Creating a drain hole with Meshmixer
Chapter 9: Troubleshooting Issues in 3D Printing
Introduction
Leveling the build platform
Taking proper care of the build platform surface
Troubleshooting issues with the heat bed
Troubleshooting issues with the extruder
Troubleshooting issues with the hot end
Troubleshooting issues with the x, y, and z axes
Troubleshooting issues with the motor system

What You Will Learn

  • Use the 123D Catch program to 3D scan common objects of almost any size for 3D printing
  • Manipulate the surface mesh of a 3D model using Meshmixer v9001, the 3D modeling program
  • Clean up your scans and stitch them together to make a solid model using MeshLab v1.3.2
  • Calibrate 3D models using SketchUp v13, a 3D CAD program for precision fabrication
  • Master the controls of the two most popular slicers, Skeinforge and Slic3r
  • Learn how to add textures to your models and avoid undesirable texture through calibration

In Detail

Do-it-yourself 3D printing is a new and exciting technology that gives you the power to make extraordinary things that were previously impossible. 3D printing provides great savings on assembly costs as it offers the capability of printing already assembled products.

This book is a concise guide to creating 3D models and for mastering the skills of 3D printing through a series of easy-to-follow recipes. It covers the detailed process of 3D printing using RepRap machines along with some fundamental 3D printing techniques such as 3D scanning, parametric modeling, and digital fabrication.

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