3D Printing Designs: Design an SD Card Holder

Learn how to design 3D-printed objects that work in the real world

3D Printing Designs: Design an SD Card Holder

Joe Larson

1 customer reviews
Learn how to design 3D-printed objects that work in the real world
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Book Details

ISBN 139781785885730
Paperback100 pages

Book Description

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured.

In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.

Table of Contents

Chapter 1: 3D Printing Basics
What is 3D printing?
What to design for?
How do FFF printers work?
The anatomy of a print
FFF design considerations
Summary
Chapter 2: Beginning Blender
Why Blender?
Downloading and installing Blender
The default view
The best settings
Object creation
Navigating the view
Transforming the object
Controlling transformations
Duplicating objects
Object selection
The Edit mode
Incremental saving
Blender to real life
Exporting an STL
Summary
Chapter 3: Measuring Basics
Measuring with a ruler
Measuring with calipers
Grid paper trace method
Importing the image into Blender
3D scanning
Summary
Chapter 4: An SD Card Holder Ring
Taking measurements
Modeling the ring
Making a test print
Adding an SD card holder
Putting it all together
Extra credit
Summary

What You Will Learn

  • Gain techniques to accurately measure the objects with rules, manual calipers, and digital calipers
  • Break down complex geometries into multiple simple shapes and model them in layers using Blender
  • Scale and re-scale a model to fit based on volume or size constraints
  • See how to multishell geometries and auto-intersections using the Boolean Modifier

Authors

Table of Contents

Chapter 1: 3D Printing Basics
What is 3D printing?
What to design for?
How do FFF printers work?
The anatomy of a print
FFF design considerations
Summary
Chapter 2: Beginning Blender
Why Blender?
Downloading and installing Blender
The default view
The best settings
Object creation
Navigating the view
Transforming the object
Controlling transformations
Duplicating objects
Object selection
The Edit mode
Incremental saving
Blender to real life
Exporting an STL
Summary
Chapter 3: Measuring Basics
Measuring with a ruler
Measuring with calipers
Grid paper trace method
Importing the image into Blender
3D scanning
Summary
Chapter 4: An SD Card Holder Ring
Taking measurements
Modeling the ring
Making a test print
Adding an SD card holder
Putting it all together
Extra credit
Summary

Book Details

ISBN 139781785885730
Paperback100 pages
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