XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition
Want this title & more?
Subscribe to PacktLib
About This Book
- Visual Basic edition of Kurt Jaegers' XNA 4.0 Game Development by Example. The first book to target Visual Basic developers who want to develop games with the XNA framework
- Dive headfirst into game creation with Visual Basic and the XNA Framework
- Four different styles of games comprising a puzzler, space shooter, multi-axis shoot 'em up, and a jump-and-run platformer
- Games that gradually increase in complexity to cover a wide variety of game development techniques
- Focuses entirely on developing games with the free version of XNA
- Packed with many suggestions for expanding your finished game that will make you think critically, technically, and creatively.
- Fresh writing filled with many fun examples that introduce you to game programming concepts and implementation with XNA 4.0
Who This Book Is For
If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.