XNA 4 3D Game Development by Example: Beginner's Guide
Want this title & more?
Subscribe to PacktLib
About This Book
- Learn the structure of a 3D world and how to implement a variety of 3D techniques including terrain generation and 3D model rendering.
- Build three different types of 3D games step-by-step, including a first-person maze game, a battlefield tank game, and a 3D sidescrolling action game on the surface of Mars.
- Learn to utilize High Level Shader Language (HLSL) to add lighting and multi-texturing effects to your 3D scenes.
Who This Book Is For
This book is intended for readers who want to create 3D games using the XNA Framework. Basic knowledge of the C# programming language and 2D XNA concepts are helpful, but not required.