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- Apply textures and lighting to game scenarios
- Load rigged 3D models and Skeletal Animations
- Add Physics Engines to WebGL games
OpenStack Heat orchestration makes it easy to build templates for application deployment and auto-scaling. The built-in resource types offer access to many of the existing OpenStack services. However, you may need to integrate with an internal CMDB or service registry, or configure some other services outside of OpenStack as you launch your application. In this post I will explain how you can add your own custom Heat resources to extend Heat orchestration to meet your needs.
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