Unreal Engine Blueprints Visual Scripting Projects
The Blueprints Visual Scripting system helps you to create gameplay elements from within Unreal Engine. This book will provide you with the essential foundation to learn how to build complex game mechanics quickly and easily without writing any code.
Starting off with the basic setup of fundamental game components, you will gradually move on to build your first minimalistic 3D platformer game that will introduce creating basic movement along with a simple quest system. You will create a survival maze game and learn all about adding additional features to the game, such as audio, special effects, and AI, using Blueprints. Finally, you will learn how to build a multiplayer game that is playable over a network with other players. By the end of this book, you will have completed three awesome projects and be equipped with the knowledge and skills to create complex games with AI, amazing interfaces, immersive environments, and exciting multiplayer experiences.
|Course Length||18 hours 23 minutes|
|Date Of Publication||28 Feb 2019|
|Setting up Unreal and the project in this book|
|Getting what we will need for our projects|
|Creating our project for game #1|
|What is a Blueprint?|
|Getting creative with Materials|
|Creating our first Material|
|Using Materials with Blueprint|
|Dynamic Materials – the GLOW|
|Adding some light into our environment|
|Extending upon what you've learned here|