About This Video
- Step-by-step guide on how to set up the UDK and create a game with UnrealScript
- Explore core UnrealScript features and configurations
- Ideal for newcomers to UnrealScript
OpenStack Heat orchestration makes it easy to build templates for application deployment and auto-scaling. The built-in resource types offer access to many of the existing OpenStack services. However, you may need to integrate with an internal CMDB or service registry, or configure some other services outside of OpenStack as you launch your application. In this post I will explain how you can add your own custom Heat resources to extend Heat orchestration to meet your needs.
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This course is intended for newcomers to UnrealScript. If you’re already using the UDK Editor and are familiar with programming basics, then this course will help you move up to the next level, orienting you with the UnrealScript language.