Unity Shaders and Effects Cookbook
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About This Book
- Learn the secrets of creating AAA quality Shaders without having to write long algorithms
- Add realism to your game with stunning Screen Effects
- Understand the structure of Surface Shaders through easy to understand step-by-step examples
Who This Book Is For
Unity Effects and Shader Cookbook is written for developers wanting to create your first Shaders in Unity3D, or who wish to take their game to a whole new level with effects. No previous Shader writing experience is necessary to use this book, though a solid understanding of Unity is required.