Unity iOS Essentials

Develop high performance, fun iOS games using Unity 3D with this book and ebook

Unity iOS Essentials

Robert Wiebe

Develop high performance, fun iOS games using Unity 3D with this book and ebook
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Unity iOS Essentials
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Learning C# by Developing Games with Unity 3D Beginner's Guide
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Book Details

ISBN 139781849691826
Paperback358 pages

Book Description

Unity is the perfect tool for creating games for a number of platforms. Whether it’s for the iPhone, iPod Touch, iPad, or some combination of the three, this book takes a practical approach which maximizes performance while maintaining maximum compatibility across the entire mobile device line up.

Unity iOS Essentials takes you through all aspects of Unity 3D game development for iOS. Mobile game development means thinking about mobile performance, multiple device screen resolutions, deploying a single application to multiple devices, understanding .NET integration, taking advantage of advanced lighting and culling systems, and integrating a mobile game with a server back end. This comprehensive book on developing Unity 3D games for iOS covers it all and demonstrates the concepts using practical tips, scripts, shaders, and projects.

Learn how to plan for supporting multiple iOS devices before you start writing your first script. Consider performance and advanced game topics that will speed up your game development while solving real world problems. Add GUIs, use sophisticated .NET programming concepts, and examine scripts and shaders, interact with servers, and interact with projects that deal with real issues. Unity iOS Essentials provides you with a fully illustrated and fully commented guide for realising your game idea using advanced concepts that work on the iOS family of mobile devices.

Table of Contents

What You Will Learn

  • Plan and organize game levels to work on the various iOS devices: iPhone, iPod Touch, and iPad.
  • Important iOS performance considerations and how iOS platforms differ from desktop platforms.
  • Develop games that work with multiple device screen resolutions and orientations.
  • Manage sophisticated game state and user preferences.
  • Essential .NET classes.
  • Develop a four wheeled vehicle with realistic physics.
  • Deal with the various methods of culling available in Unity 3D for iOS.
  • Integrate Unity3D for iOS games with servers to store things like high scores and achievements.

 

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Book Details

ISBN 139781849691826
Paperback358 pages
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