Unity for Architectural Visualization
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About This Book
- Simple instructions to help you set up an interactive and real-time scene
- Excellent tips on making your presentations attractive by creating interactive designs
- Most important features of computer games covered, to develop compelling, interactive scenes for so-called “serious games”
Who This Book Is For
This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.