Unity 5.x Cookbook

Everything you need to tackle Unity programming can be found in this collection of more than 100 Unity 5 recipes, packed with game development tips and tricks

Unity 5.x Cookbook

Matt Smith, Chico Queiroz

19 customer reviews
Everything you need to tackle Unity programming can be found in this collection of more than 100 Unity 5 recipes, packed with game development tips and tricks
eBook
$10.00
RRP $43.99
Save 77%
Print + eBook
$54.99
RRP $54.99
What do I get with a Mapt subscription?
  • Unlimited access to all Packt’s 6,000+ eBooks and Videos
  • 100+ new titles a month, learning paths, assessments & code files
  • 1 Free eBook or Video to download and keep every month after trial
What do I get with an eBook?
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with Print & eBook?
  • Get a paperback copy of the book delivered to you
  • Download this book in EPUB, PDF, MOBI formats
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
What do I get with a Video?
  • Download this Video course in MP4 format
  • DRM FREE - read and interact with your content when you want, where you want, and how you want
  • Access this title in the subscription reader
$10.00
$54.99
RRP $43.99
RRP $54.99
eBook
Print + eBook

Frequently bought together


Unity 5.x Cookbook Book Cover
Unity 5.x Cookbook
$ 43.99
$ 10.00
Unity AI Game Programming - Second Edition Book Cover
Unity AI Game Programming - Second Edition
$ 39.99
$ 10.00
Buy 2 for $20.00
Save $63.98
Add to Cart

Book Details

ISBN 139781784391362
Paperback570 pages

Book Description

Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry's de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and scripting to create your own games with one of the most important and popular engines in the industry.

Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to game development experts.

The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.

Table of Contents

What You Will Learn

  • Immerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via Ducking
  • Create better materials with Unity’s new, physically-based, Standard Shader
  • Measure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effects
  • Improve ambiance through the use of lights and effects such as reflection and light probes
  • Create stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory system
  • Save and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboards
  • Discover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame rates
  • Control 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path following

Authors

Table of Contents

Book Details

ISBN 139781784391362
Paperback570 pages
Read More
From 19 reviews

Read More Reviews

These popular $10 titles might interest you

Unity AI Game Programming - Second Edition Book Cover
Unity AI Game Programming - Second Edition
$ 39.99
$ 10.00
Unity 5.x By Example Book Cover
Unity 5.x By Example
$ 39.99
$ 10.00
Mastering Unity 2D Game Development - Second Edition Book Cover
Mastering Unity 2D Game Development - Second Edition
$ 43.99
$ 10.00
Unity 5: Learning C# by Developing Games Book Cover
Unity 5: Learning C# by Developing Games
$ 71.99
$ 10.00
Mastering Unity 2017 Game Development with C# - Second Edition Book Cover
Mastering Unity 2017 Game Development with C# - Second Edition
$ 39.99
$ 10.00
Unity 2017 Game Development Essentials - Third Edition Book Cover
Unity 2017 Game Development Essentials - Third Edition
$ 35.99
$ 10.00