Unity 5 Scripting and Gameplay Mechanics [Video]

Unity 5 Scripting and Gameplay Mechanics [Video]

Alan Thorn

Enhance your knowledge of scripting and master gameplay mechanics in Unity 5
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Video Description

Develop your Unity skills further by exploring scripting and gameplay mechanics. In this course, Alan Thorn helps you understand the fundamentals of using C# scripts in Unity to build valuable gameplay elements, such as timers and moving objects. Then, you’ll move onto building a solid foundation for engineering more complex behaviors. By the end of this course, you’ll have established a firm intermediate knowledge of Unity.

This course will get you familiarized with the best practices for Unity 5.x and component based designs. You’ll also be able to improve your 3D modeling and animation skills. Testing and Debugging using different functionalities and techniques will also be incorporated in this course.

Style and Approach

Using easy-to-follow videos, this course provides step-by-step instructions on howto develop a strong Unity skill set. You’ll create a few action-packed games from scratch, using examples that are fun, challenging, engaging, and rewarding.

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What You Will Learn

  • See how to navigate menus and toolbars and gain a basic understanding of Unity's interface
  • Work confidently with C# scripts, functionality, and coding behaviors
  • Familiarize yourself with the best practices of Unity 5.x
  • Get to know several best practices for component-based designs
  • Improve productivity by learning coding behaviors, which will promote code reuse and reduce redundancy
  • Create a great countdown timer functionality and work with the 2D feature set

Authors

Video Details

ISBN 139781786468000
Course Length3 hours 25 minutes
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