Unity 5 Level Design, Lighting, and Animation [Video]

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Unity 5 Level Design, Lighting, and Animation [Video]

Alan Thorn

Create amazing games with Unity 5 using a level design, lighting, and animation
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Video Details

ISBN 139781786460783
Course Length4 hours and 12 minutes

Video Description

Develop your Unity skills further by exploring level design and animation. You will learn the basics of level design in Unity 5 2D. Exciting, engaging level designs are what make for great game play.

This course focuses on designing levels that challenge your players by including terrain and advanced lighting. Explore material creation, physically-based rendering, character animation, and more. By the end of this course, you’ll have developed an advanced knowledge of Unity and its powerful feature-set.

Style and Approach

This video takes a step-by-step, practical tutorial approach. You will create a Unity game with an emphasis on level design, lighting, and animation features. You will make the most of these features while you develop the game.

Table of Contents

Material and Lights
The Course Overview
Exploring the Content
Materials and Textures
Shader Callibration
Creating Material and Textures
World of Transparency and Semitransparency
Gamma Correction
Gamma Correction
Importing Modular Meshes
First Person Control
Scene Set Up
Creating First Scene
Working with Prefabs
Fundamentals of Level Construction
Multi-Scene Editing
Terrains
Creating the Terrain Object
Terrain Brushes
Smoothing
Terrain Shader
Adding Textures
Terrain Painting
Image Effects
Lighting and Lightmapping
Lighting a Scene
Reset Lighting
Explore the Light Interaction
Exploring Ambient Light
Area Lights
Real-Time Lighting
Creating a Terrain
Building a Terrain
Texture Painting a Terrain
Adding Grass
Adding Effects
Creating the Day and Night Cycle
Configuring a Scene
Rotating the Sun Object
Coding a Rotation Script
Animation
Exploring the Sci-Fi Corridor Scene
Animation Planning
Explore the Animation Window
Create the Keys
Animator Parameters
Fly-Through Animation
Character Animation
Reflect on the completed work
Working with Characters
Importing Character Animator from Unity Asset Pack
Configuring the Animator
Blend Trees
Completing the Animation

What You Will Learn

  • Get a better understanding of how level design works
  • Have all the tools you need to continue with the game and make it your own
  • Explore material creation with Unity 5
  • Understand terrain and advanced lighting
  • Get started with animation techniques

Authors

Table of Contents

Material and Lights
The Course Overview
Exploring the Content
Materials and Textures
Shader Callibration
Creating Material and Textures
World of Transparency and Semitransparency
Gamma Correction
Gamma Correction
Importing Modular Meshes
First Person Control
Scene Set Up
Creating First Scene
Working with Prefabs
Fundamentals of Level Construction
Multi-Scene Editing
Terrains
Creating the Terrain Object
Terrain Brushes
Smoothing
Terrain Shader
Adding Textures
Terrain Painting
Image Effects
Lighting and Lightmapping
Lighting a Scene
Reset Lighting
Explore the Light Interaction
Exploring Ambient Light
Area Lights
Real-Time Lighting
Creating a Terrain
Building a Terrain
Texture Painting a Terrain
Adding Grass
Adding Effects
Creating the Day and Night Cycle
Configuring a Scene
Rotating the Sun Object
Coding a Rotation Script
Animation
Exploring the Sci-Fi Corridor Scene
Animation Planning
Explore the Animation Window
Create the Keys
Animator Parameters
Fly-Through Animation
Character Animation
Reflect on the completed work
Working with Characters
Importing Character Animator from Unity Asset Pack
Configuring the Animator
Blend Trees
Completing the Animation

Video Details

ISBN 139781786460783
Course Length4 hours and 12 minutes
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