Unity 5 for Beginners [Video]

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Unity 5 for Beginners [Video]

Alan Thorn

1 customer reviews
Get up and running with game development in Unity 5

Quick links: > What will you learn?> Table of content

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Video Details

ISBN 139781785286346
Course Length3 hours and 32 minutes

Video Description

Unity Fundamentals is an easy-to-follow exploration of the Unity foundations. It covers the core features every developer needs to know to work effectively. Using practical and hands-on examples, Alan Thorn explores how Unity can be applied creatively to build exciting games that sell.

Style and Approach

Using easy-to-follow videos, this course explores step by step how to get started with the Unity engine. It shows how to use the interface and how to build levels, and culminates in the creation of a simple game. The core features and fundamentals are explored in a fun and practical way, encouraging the development of real-world projects while establishing a solid understanding of game development principles.

Table of Contents

Downloading and Installing Unity
Section Introduction
Download Unity
Download Archive
Installing Unity
Unity Interface and Navigation Tools
Creating New Projects
User Interface Basics
The Asset Store
Exploring the Example Project
Viewport Navigation
Assets, GameObjects, and Level Design
Creating GameObjects
Prototyping Assets
Object Manipulation
Global and Local Space
Object Hierarchies
Import Custom Assets
Exporting Mesh Assets from Blender
Playing Games and Component Based Design
Maximization Trick
Using the Game Tab for Play-Testing
Play Mode Versus Edit Mode
Component Based Design
Building a Custom Object
Creating a Coin Collection Game
Creating Unity Project
Exploring the Project Folder
Establishing a Level Floor
Project Organization
Creating World Bounds
Level Design
Starting a Coin Object
Creating a Coin Material
Creating a Coin Collection Game (Continued)
Working with Prefabs
Organizing a Scene
Getting Started with Scripting
MonoDevelop and Script Attaching
Object Tagging
Exploring the CountDown Script
Creating Spinning Coins
Using Particle Systems

What You Will Learn

  • Understand the foundations of Unity
  • Work confidently in the Unity interface
  • Understand Level Design tools
  • Learn how to create interactive 3D Worlds
  • Work with meshes, animations, materials, textures, and more
  • Learn how to build a simple game
  • Explore useful tips and tricks for accelerating your workflow
  • Getting started at creating game logic and functionality

Authors

Table of Contents

Downloading and Installing Unity
Section Introduction
Download Unity
Download Archive
Installing Unity
Unity Interface and Navigation Tools
Creating New Projects
User Interface Basics
The Asset Store
Exploring the Example Project
Viewport Navigation
Assets, GameObjects, and Level Design
Creating GameObjects
Prototyping Assets
Object Manipulation
Global and Local Space
Object Hierarchies
Import Custom Assets
Exporting Mesh Assets from Blender
Playing Games and Component Based Design
Maximization Trick
Using the Game Tab for Play-Testing
Play Mode Versus Edit Mode
Component Based Design
Building a Custom Object
Creating a Coin Collection Game
Creating Unity Project
Exploring the Project Folder
Establishing a Level Floor
Project Organization
Creating World Bounds
Level Design
Starting a Coin Object
Creating a Coin Material
Creating a Coin Collection Game (Continued)
Working with Prefabs
Organizing a Scene
Getting Started with Scripting
MonoDevelop and Script Attaching
Object Tagging
Exploring the CountDown Script
Creating Spinning Coins
Using Particle Systems

Video Details

ISBN 139781785286346
Course Length3 hours and 32 minutes
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